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Split assembler and circuit assembler textures #2388

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Jul 4, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -209,6 +209,8 @@ public class Textures {
public static final OrientedOverlayRenderer ARC_FURNACE_OVERLAY = new OrientedOverlayRenderer(
"machines/arc_furnace");
public static final OrientedOverlayRenderer ASSEMBLER_OVERLAY = new OrientedOverlayRenderer("machines/assembler");
public static final OrientedOverlayRenderer C_ASSEMBLER_OVERLAY = new OrientedOverlayRenderer(
"machines/c_assembler");
public static final OrientedOverlayRenderer AUTOCLAVE_OVERLAY = new OrientedOverlayRenderer("machines/autoclave");
public static final OrientedOverlayRenderer BENDER_OVERLAY = new OrientedOverlayRenderer("machines/bender");
public static final OrientedOverlayRenderer BREWERY_OVERLAY = new OrientedOverlayRenderer("machines/brewery");
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Original file line number Diff line number Diff line change
Expand Up @@ -595,7 +595,7 @@ public static void init() {

// Circuit Assembler, IDs 650-664
registerSimpleMetaTileEntity(CIRCUIT_ASSEMBLER, 635, "circuit_assembler", RecipeMaps.CIRCUIT_ASSEMBLER_RECIPES,
Textures.ASSEMBLER_OVERLAY, true, GTUtility.hvCappedTankSizeFunction);
Textures.C_ASSEMBLER_OVERLAY, true, GTUtility.hvCappedTankSizeFunction);

// Rock Breaker, IDs 665-679
registerMetaTileEntities(ROCK_BREAKER, 665, "rock_breaker",
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