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Ore Rework #371
Ore Rework #371
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Red Alloy fixes, Workstation circuit recipe fix, Apatite vein fix
Sheldonite PGS recipe giving out sulfuric nickel solution is very cursed, and certainly not worth it over directly smelting it to Platinum. |
I want to propose changes to the byproducts processing. This suggestion does not alter output quantities, but it shuffles materials around. Current byproducts are sorted like this:
(Note: if byproducts are missing, the step shifts up causing the machine to output the previous byproduct instead)
(Note: the 4th byproduct removal has been done because it felt very awkward to be in the chemical bath only, but it is the least important part of this rework) Enough said, some illustrations: |
Another suggestion, somewhat controversial this time around, has to do with ores giving out different dust amounts. Approach 1: Approach 2: Approach 3: |
add emissive ores, fix quartz block recipe
This PR:
ore()
calls on materialsThis is currently a draft PR, as there are still things to do (primarily around Gems and gem IconSets), but much of this PR is already reviewable.
The Ore Byproduct change has already been reviewed as a separate PR, so its changes do not need significant review.