This is a collection of my standalone gameplay mods for Anno 1800, bringing new features to the game or modifying existing ones.
- Be sure how to use either the Anno Mod Manager or the Anno Mod Loader directly.
- Make sure you always have the latest version of the Anno Mod Loader installed.
- download the mod archieve from GitHub releases
- select the relevant mods and drag them to your 1800 Mod Folder or use the AMM to install.
These Mods are savegame-compatible. Please install only one version of the Coffe and Tobacco in ENbesa mod! Delete or disable the other mods through renaming them with "-" in front.
You can find a gallery of images from my mod here.
Patch Notes Version 1.0
- Added Support for GU15 to all mods.
- Fixed minor bugs with Coffee and Tobacco in Enbesa, where the tobacco plantation couldn't be build due to missing build menu entry as well as farms and production buildings not being buffed by influence buff Captain of Industries.
- Fixed minor bugs with Arctic Zoom, where sometimes artic skinned enclosures would be visable in the Old World and empty normal enclosures in the Arctic.
Please remember to always check the Changelog to see the new or changed features.
This mod adds 6 new Captains to command your Airships and one new specialist for the Salvager. The Items are only available in the Arctic, but can fit your new and shiny aluminium ariships from the New World as well!
For more Details see below and the attached pictures.
Item stats and sources
Legendary
- Sir John Faithful, Reinstated Admiral of the Lost Expedition: +50% Speed, -100% Cargo Slowdown, +100% Loading Speed, -75% Maintainance, +25% LoS -> Reward for completing the Quest around the Lost Arctic Expedition and Lady Faithful. Tier 3 Rescue Mission in the Arctic, North America, Northern Europe
- Ming Shu, Sharp tongue of the eastern capital: +25% Speed, -40% Maintainance, -50% Trade Prices -> Trader Arctic
- Jürgen Vogel, Lifter of flying crates: -100% Cargo Slowdown, +75% Loading Speed -> Trader Arctic
- El Presidente, Globetrotter par excellence: +25% Speed, +100% Salvage Scrap Amount, Increased chance of finding epic and legendary machinery -> Trader Arctic Epic
- Francis Crozier, Aerial Trade Specialist: +10% Speed, -25% Maintainance, -25% Trade Prices -> Trader Arctic
- Franca d'Artois, Believer of Speed: +25% Speed -> Trader Arctic
- James Fitzjames, Expert on the pulley: -60% Cargo Slowdown, +40% Loading Speed -> Trader Arctic
This mod enables you to plant Coffee and Tobacco in Enbesa and modifies the Coffee Production chain. Coffee and Tobacco fertility are distributed on Enbesan Islands at the Game Start. So if you want the fertility on the whole island, you have to start a new game.
If you don't want to start a new game, you can use items to provide fertilities on your island. Those items can be bought at Ketemas harbour. OR you use the Research Institute to change the fertilities of the Islands. OR you can use the Anden Set from my botanical garden in Enbesa mod to get the Tobacco fertility and the Enchanted Set to get the coffee fertility.
I modified the Coffee Production chain to use Cotton Fabric for NW and Linen Cloth for Enbesa as a way to show that the coffee is packed up in sacks before export to make it a little bit more difficult to spam Coffee.
There are four versions:
- Normal version with Coffee Roaster requiring linen or cotton cloth respectively.
- Light version where the Coffee Roasters in Enbesa use linen cloth only.
- Super Light version where Coffee Roasters are not altered at all.
- Farms Only. Does what it says on the label.
Bring some culture to your colony! Build zoo, museum and botanical garden in the Land of Lions to get some nice bonus effects from it and beautify your settlement!
REQUIREMENTS:
- Culture Module placement by Radius from Spice it up
- No cultural Module Limits from Spice it up
- Unlimited Botanic Ornaments from Spice it up
- World Fair Items from Spice it up
HIGHLY RECOMMENDED:
- Fam's Enbesan Flora from Fam's Enbesan Flora
- Culture Modules as Ornaments from Cultur Modules as Ornaments
- Coffee and Tobacco in Enbesa from Coffee and Tobacco in Enbesa
THANKS: To Fam and Taubenangriff for letting me include their features in my mod and general support.
FEATURES:
- Build Zoo, Museum and Botanical Garden in Enbesa
- All sets are equippable, some even have unique buffs in Enbesa.
- All ornaments are buildable to decorate your Enbesan city.
If you already collected the items and build the buildings the new buffs influence, it is likely that you'll have to move those buildings by a few tiles to get the buffs working properly and/or reequip the set items.
Unique Enbesa set buffs
Museum Sets:
- Aegean Cultures: Affects Musicians' Court
- Bronze Age: Affects Wanza Woodcutter and Clay Collector
- Lost Tribes: -5% Clay Pipe Consumption
- Roots of Enbesa: Affects Elder Residences as well
Zoo Sets:
- Cordillera Set: Affects Shepherd Residences as well
- Taiga Forest: -5% Dried Meat Consumption
- Proud Savannah: Effects Goat and Sanga Farms
- Great Coral Reef: Affects Elder Residences as well
- Luminaries: Affects Musicians' Court
- Miombo Woodlands: Affects Wanza Woodcutter
- Polar Circle: Affects Embroiderer and Tapestry Maker as well
Botanical Garden Sets:
- Amazonas Garden: Adds Hibiscus fertility
- Anden Garden: Adds Tobacco fertility
- Spiritual Garden: Adds Coffee fertility
- Orient Garden: Adds Spices fertility
- Subalpine Garden: Adds Bees fertility
- (Enbesa Plateau Garden: All crop farms: Additional Output Cotton 1/5 and Cocoa 1/10)
- (Beautiful Branches: Pipe maker and Pottery: Replace input goods: Wanza Wood instead of Clay, Additional Output Wood Veniers 1/10)
Been missing the typical plant based consumption goods of the 19th century? Look no further, at least I got you the plants!
HIGHLY RECOMMENDED:
- Fam's Enbesan Flora from Fam's Enbesan Flora -> Get the plants easier through buying them at Ketemas harbour!
- Museum, Zoo and Botanical Garden in Enbesa from Zoo Museum and Botanical Garden in Enbesa
THANKS: To Fam for permission to make this mod compatible with his Enbesan Flora mod.
FEATURES:
- 6 new and very special Plants to display at your Botanical Garden.
- One new Set with a unique bonus Buff.
- Finally some Opium xD
Set Items, sources, buffs
Set consists of
- Kola Tree
- Betel Palm
- Cath
- Yohimbe Tree
- Coca
- Opium Poppy
Unique Set Buff:
- OW: All residences -5% Schnaps, Beer, Rum, Champagne, Cigars, Coffee, Clay Pipes, Hibiscus Tea, Cognac, +10 happiness, -50% effect from extra work time, +50% illness risk, +25% riot chance
- NW: All residences -10% Beer, -5% Rum, -15% Cigars, -10% Coffee, +10 happiness, -50% effect from extra work time, +50% illness risk, +25% riot chance
- Enbesa: All residences -10% Goat Milk, -10% Hibsicus Tea, -20% Clay Pipes, +10 happiness, -50% effect from extra work time, +50% illness risk, +25% riot chance
How to get the Plants:
- Betel Palm: Ketemas Habour, Kahina habour, Qing/Bente Drops, World Fair, Shephard Quest, Expedition
- Cath: Ketemas Habour, Kahina habour, Qing/Bente Drops, World Fair, Elder Quest, Expedition
- Kola: Ketemas Habour, Kahina habour, Qing/Bente Drops, World Fair, Shephard Quest, Expedition
- Yohimbe: Ketemas Habour, Kahina habour, Qing/Bente Drops, World Fair, Elder Quest, Expedition
- Coca: Samento Habour, Jornalero Quest, Qing/bente Drop, World Fair, Expedition
- Papaver: Elder Quest, Bente/Qing Drop, World Fair, Expedition
Build a Zoo in the Arctic. Display local animals that are suited for the rough climate. Get unique bonuses from these sets.
HIGHLY RECOMMENDED:
- Museum, Zoo and Botanical Garden in Enbesa from Zoo Museum and Botanical Garden in Enbesa
THANKS: To Jakob and Taubenangriff for helping me out with Nates airship's Props positioning and animations! You are the best!
FEATURES:
- Build a snowy Zoo in the Arctic Region.
- Display 9 different animals, adopted to the cold in unique enclosures.
- Get unique buffs and a special new airship from completing the 2 available sets.
- Extra filter for cultural items at Arctic kontors.
If you already collected the animal items and build the Hangar monument, it is likely that you'll have to move the hangar by a few tiles to get the buffs working properly and/or reequip the set items.
P.S.: Please don't bring other animals to the arctic, they will suffer a very horrible cold death :P
Buff spoilers
- Arctic Tundra:
- Arctic Buff: Reduces the Build Cost and Build Time of all airships -50%
- OW/NW/Enbesa Buff: +15% productivity and Additional Output Parkas 1/15 for Framework Knitters, Fur Dealer, Poncho Darner, Bombin Weaver, Tailor's Shop, Bootsmaker and Embroiderer
- Polar Circle:
- Arctic Buff: Build Nate's Air Freight Ship: Customized Model, 6 slots at 50t each, 3 item sockets, little bit slower than normal airship and slightly more expansive.
- OW/NW Buff: Oil refineries Additional Output 1/50 Arctic Gas.