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Need4Stek

EPITECH project - Artificial Intelligence

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Important!

If you are seeing this repository, please just star it! It will not take much time! :)

About The Project

The goal of this project is to create an autonomous car. It must be capable of driving on a track without hitting the walls or driving in the wrong direction.

For this we have at our disposal:

  • CoppeliaSim, a simulator created by Coppelia Robotics. It allows to create and control robots. For this project, we use virtual tracks and a virtual car that will be controlled by our AI.

  • an API (binary name: n4s). It's a communication interface that proposes a set of actions that we can use. It can be used alone to to test the command line communication protocol.

  • a shell script (binary name: pipes.sh) that connects the program to the API and runs simulations. it is the binary to be executed once the program has been compiled.

Commands

The communication is done via a text-type protocol

Command Value range answer type
START_SIMULATION - (1)
STOP_SIMULATION - (1)
CAR_FORWARD:float [0;1] (1)
CAR_BACKWARDS:float [0;1] (1)
WHEELS_DIR:float [-1;1] (1)
GET_INFO_LIDAR - (2)
GET_CURRENT_SPEED - (3)
GET_CURRENT_WHEELS - (3)
CYCLE_WAIT:int [0; INT_MAX] (3)
GET_CAR_SPEED_MAX - (3)
GET_CAR_SPEED_MIN - (3)
GET_INFO_SIMTIME - (4)

Here are the different answer formats, corresponding to each type:

  • (1): VALUE_ID:STATUS:CODE_STR:ADDITIONNAL_INFO
  • (2): VALUE_ID:STATUS:CODE_STR[:float]*32:ADDITIONNAL_INFO
  • (3): VALUE_ID:STATUS:CODE_STR:float:ADDITIONNAL_INFO
  • (4): VALUE_ID:STATUS:CODE_STR:[long,long]:ADDITIONNAL_INFO

Built With

  • Makefile using gcc

Getting Started

To get a local copy up and running follow these simple steps.

Prerequisites

Clone the repositorie. On the root download and extract CoppeliaSim

wget https://www.coppeliarobotics.com/files/CoppeliaSim_Edu_V4_0_0_Ubuntu18_04.tar.xz

tar xvf CoppeliaSim_Edu_V4_0_0_Ubuntu18_04.tar.xz

Start CoppeliaSim with

./CoppeliaSim_Edu_V4_0_0_Ubuntu18_04/coppeliaSim.sh

Once the launched software loads a scene in File > Open scene... > anyscene.ttt (Scenes are stored in n4s_paquage/scene)

Run the ai with pipes.sh

make
./pipes.sh

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