Merge branch 'master' of https://github.com/Huz2e/massmeta #205
ci_suite.yml
on: push
Collect data for other tasks
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Run Linters
3m 16s
Matrix: Alternate Tests
Matrix: Integration Tests
Check Alternate Tests
0s
Compare Screenshot Tests
0s
Annotations
150 errors, 2 warnings, and 14 notices
Compile Maps
Process completed with exit code 1.
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Run Linters:
massmeta/features/hardsuits/code/hardsuit.dm#L595
bad keyword argument "forced" to /mob/living/carbon/proc/update_worn_head
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Run Linters:
code/game/say.dm#L68
an override of /atom/movable/proc/Hear is missing keyword args
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Run Linters:
code/modules/mob/living/living_say.dm#L265
an override of /mob/living/proc/Hear is missing keyword args
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Run Linters
Process completed with exit code 1.
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Run Linters
Process completed with exit code 1.
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Run Linters
Process completed with exit code 1.
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Ticked File Enforcement:
tgstation.dme#L1
Missing include for code\__DEFINES\~massmeta_defines\butt_furrt.dm.
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Ticked File Enforcement:
tgstation.dme#L1
Missing include for code\__DEFINES\~massmeta_defines\inventory.dm.
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Run Linters
Process completed with exit code 1.
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
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Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
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Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
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Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
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Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
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Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
|
Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
MultiZ Debug: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
MultiZ Debug: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
MultiZ Debug: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
MultiZ Debug: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
Bad control_area path for AI Upload turret control at Bridge (114,134,2): /area/ai_monitored/turret_protected/ai_upload
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
Bad control_area path for Service Bay Turret Control at AI Satellite Antechamber (151,52,2): /area/station/ai_monitored/turret_protected/aisat/service
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,83,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,82,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,84,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,82,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (97,82,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,85,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (98,82,2).
|
Box Station: /datum/unit_test/log_mapping:
code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,86,2).
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Pubby Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Pubby Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Pubby Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Pubby Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Pubby Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (pubbystation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
Pubby Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Pubby Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Pubby Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Pubby Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (kilostation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
|
Birdshot Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Birdshot Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Birdshot Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Birdshot Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
|
Tramstation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Tramstation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Tramstation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Tramstation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
Wawastation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Wawastation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Wawastation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Wawastation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
|
Delta Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Delta Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Delta Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Delta Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
|
Ice Box Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Ice Box Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Ice Box Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Ice Box Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Gateway Test: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Gateway Test: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Gateway Test: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Gateway Test: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
Gateway Test: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (gateway_test) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
Gateway Test: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
Gateway Test: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
Gateway Test: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
Gateway Test: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'.
inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon.
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_state = "swat2helm"
/obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon.
inhand_icon_state = "capspacehelmet"
/obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-clown"
/obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon.
inhand_icon_state = "mining_helm"
/obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-combatmedic"
/obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon.
inhand_icon_state = "syndie_helm"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon.
inhand_icon_state = "s_helmet"
/obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon.
inhand_icon_state = "wiz_helm"
/obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon.
inhand_icon_state = "anc_helm"
/obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon.
inhand_icon_state = "deathsquad"
/obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_commander"
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_security"
/obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_engineer"
/obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_medical"
/obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_janitor"
/obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-ert_clown"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-prt"
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon.
inhand_icon_state = "hardsuit0-inq"
/obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon.
inhand_icon_state = "syndicate"
/obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon.
inhand_icon_state = "battlemage"
/obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon.
inhand_icon_state = "syndie_hardsuit"
/obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon.
inhand_icon_state = "ce_hardsuit"
/obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon.
inhand_icon_st
|
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
|
NorthStar: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "battlemage"
|
NorthStar: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'.
icon_state = "hardsuit0-prt"
|
NorthStar: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'.
icon_state = "battlemage"
|
NorthStar: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'.
icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
|
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
|
Run Linters:
tools/ci/od_lints.dm#L15
OD1002: Warning 'TooManyArguments' does not exist
|
Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
MultiZ Debug: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Box Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
MetaStation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Pubby Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
MetaStation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Birdshot Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Tramstation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Wawastation: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Delta Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Ice Box Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Gateway Test: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
NorthStar: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
test_artifacts_birdshot__
Expired
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131 KB |
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test_artifacts_boxstation__
Expired
|
131 KB |
|
test_artifacts_deltastation__
Expired
|
131 KB |
|
test_artifacts_gateway_test__
Expired
|
131 KB |
|
test_artifacts_icebox__
Expired
|
131 KB |
|
test_artifacts_kilostation__
Expired
|
131 KB |
|
test_artifacts_metastation__
Expired
|
131 KB |
|
test_artifacts_multiz_debug__
Expired
|
131 KB |
|
test_artifacts_northstar__
Expired
|
131 KB |
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test_artifacts_pubbystation__
Expired
|
131 KB |
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test_artifacts_runtimestation_515_1627
Expired
|
131 KB |
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test_artifacts_runtimestation__
Expired
|
131 KB |
|
test_artifacts_tramstation__
Expired
|
131 KB |
|
test_artifacts_wawastation__
Expired
|
131 KB |
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