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Provide German translations batch 1
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estralis committed Jul 17, 2024
1 parent 7cdd3b6 commit 1b77e4b
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Showing 5 changed files with 8 additions and 8 deletions.
8 changes: 4 additions & 4 deletions base/keys.lua
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@ function M.LockDoor(Door, user)
end
else
if user then -- this function is also called by a script where user is not present
user:inform("GERMAN TRANSLATION", "The door must be closed for you to lock it.")
user:inform("Nur geschlossen Türen können auch abgeschlossen werden.", "The door must be closed for you to lock it.")
end
return false
end
Expand Down Expand Up @@ -182,7 +182,7 @@ function M.LockStairs(user, stair)
end

if not trapDoorPosition and user then
user:inform("GERMAN TRANSLATION", "This staircase has no assigned trap door.") --Should only happen if a master key is used or someone fucked up implementation
user:inform("Dieser Treppe fehlt die Falltür.", "This staircase has no assigned trap door.") --Should only happen if a master key is used or someone fucked up implementation
elseif not trapDoorPosition then
return
end
Expand Down Expand Up @@ -273,15 +273,15 @@ function M.lockTrapDoor(user, trapDoor)
end

if not stairPosition and user then
user:inform("GERMAN TRANSLATION", "This trap door has no assigned staircase.") --Should only happen if a master key is used or someone fucked up implementation
user:inform("Dieser Treppe fehlt die Falltür.", "This trap door has no assigned staircase.") --Should only happen if a master key is used or someone fucked up implementation
elseif not stairPosition then
return
end

local stair = housingUtility.getStairsTrapDoor(stairPosition, true)

if not stair and user then
user:inform("GERMAN TRANSLATION", "Something is obstructing the stairs below.")
user:inform("Ein Stockwerk weiter unten blockiert die Treppe.", "Something is obstructing the stairs below.")
return
end

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2 changes: 1 addition & 1 deletion base/lookat.lua
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@ local gatheringLists = {
{list = mining.oreList, skill = mining.skill, type = {english = "Vein", german = "Ader"}},
{list = silkcutting.silkList, skill = silkcutting.skill, type = {english = "Butterflies", german = "Schmetterlinge"}},
{list = fishing.fishList, skill = fishing.skill, type = {english = "Shoal", german = "Schwarm"}},
{list = honeygathering.hiveList, skill = honeygathering.skill, type = {english = "Hive", german = "GERMAN TRANSLATION"}},
{list = honeygathering.hiveList, skill = honeygathering.skill, type = {english = "Hive", german = "Bienenstock"}},
{list = egggathering.nestList, skill = egggathering.skill, type = {english = "Nest", german = "Nest"}}
}

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2 changes: 1 addition & 1 deletion craft/gathering/milking.lua
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ function M.StartGathering(user, sourceAnimal, actionState)
local isMilkAble, milkId, maxAmount, levelReq = isMilkable(sourceAnimal)

if user:getSkill(Character.husbandry) < levelReq then
user:inform("Deine Fertigkeit "..user:getSkillName(Character.husbandry).." ist zu niedrig, um hier GERMAN TRANSLATION", "Your skill in "..user:getSkillName(Character.husbandry).." is not high enough to milk this animal.", Character.highPriority)
user:inform("Deine Fertigkeit "..user:getSkillName(Character.husbandry).." ist zu niedrig, um das Tier zu melken.", "Your skill in "..user:getSkillName(Character.husbandry).." is not high enough to milk this animal.", Character.highPriority)
return
end

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2 changes: 1 addition & 1 deletion item/nests.lua
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ function M.LookAtItem(user, sourceItem)

if effectType == "ssigus" then

lookAt.description = common.GetNLS(user, "GERMAN TRANSLATION", "A nest containing lizardman eggs.")
lookAt.description = common.GetNLS(user, "Ein Nest mit Eiern der Echsenmenschen.", "A nest containing lizardman eggs.")
end

return lookAt
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2 changes: 1 addition & 1 deletion magic/arcane/enchanting/core/glyphed_item_into_shards.lua
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ function M.start(user, actionstate)
local jewelleryList = shared.listGlyphedJewelleryAtBelt(user)

if #jewelleryList == 0 then
user:inform("Du musst mit einer Glyphe versehenen Schmuck GERMAN TRANSLATION an deinem Gürtel haben, wenn du eine Glyphe aus dem Schmuckstück entfernen willst.",
user:inform("Du musst mit einer Glyphe versehenen Schmuck in deinem Gürtel haben, wenn du eine Glyphe aus dem Schmuckstück entfernen willst. Deine Fertigkeit im Glyphenschmieden muss ausreichen, um die Glyphe herstellen zu können.",
"You need to have a glyphed piece of jewellery that you are skilled enough to craft the glyph of in a belt slot if you want to remove a glyph from one.")
return
end
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