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BGM Loader
Loads custom BGMs and clips played on game startup. Stock audio is replaced during runtime by custom clips from BepInEx\Plugins\BGM and BepInEx\Plugins\IntroClips directories.
Intro clips replace the voice clips when the game starts. They have to be placed inside BepInEx\Plugins\IntroClips and be in .wav format. They can have any filenames, as long as they have the .wav extension, e.g. \BepInEx\Plugins\IntroClips\evil-laugh.wav
. Intro clips are only supported in some games.
BGM clips replace the background music played in the game. They have to be placed inside BepInEx\Plugins\BGM
and be in .ogg format. Their filenames need to be in <name>.ogg
format, where the name can be found in the lists below (e.g. \Koikatsu\BepInEx\Plugins\BGM\BGM00.ogg
). Different games use different numbers for different BGMs, but 00 is usually the title music.
Filenames are in BGMxx.ogg
format, where xx is the number of the background music.
BGM00 - Title
BGM01 - MapMoveDay
BGM02 - MapMoveEve
BGM03 - Custom
BGM04 - Communication
BGM05 - Encounter
BGM06 - Lover
BGM07 - Anger
BGM08 - HSceneGentle
BGM09 - HScene
BGM10 - HScenePeep
BGM11 - Sad
BGM12 - Reminiscence
BGM13 - Date
BGM14 - MorningMenu
BGM15 - NightMenu
BGM16 - SystemMenu
BGM17 - StaffRoom
BGM18 - Daytime
BGM19 - Evening
BGM20 - Memories
BGM21 - StaffRoom_01
BGM22 - NightMenu_01
BGM23 - Cool
BGM24 - Lively
BGM25 - Park
BGM26 - Caffe
BGM27 - Config
Filenames are in BGMxx.ogg
format (except for the title music), where xx is the number of the background music.
SONG00 - Title
BGM00 - MapMoveMorning
BGM01 - Gasshukujo
BGM01 - Hotel
BGM01 - Hukuya
BGM01 - Minshuku
BGM01 - Omiyageya
BGM01 - ShopDaytime
BGM02 - HScene
BGM03 - Esthetic / Oiling
BGM03 - ShopNight
BGM04 - MapMoveNoon
BGM05 - MapMoveEvening
BGM06 - Encounter
BGM07 - Communication
BGM08 - Lover
BGM09 - Follow
BGM10 - InfomationCenter
BGM11 - FemaleOnly
BGM11 - HScenePeep
BGM12 - MorningMenu
BGM12 - SystemMenu
BGM13 - Reminiscence
BGM14 - SecretBeach
BGM15 - MapMoveNight
BGM16 - Romantic
BGM17 - Sad
BGM18 - Dark
BGM18 - CharaMaker
BGM19 - FolkDance
Filenames are in BGMxx.ogg
format, where xx is the number of the background music.
There is no clip list currently available.
Filenames are in HS2_BGM_xx.ogg
or HS2A_BGM_xx.ogg
format, where xx is the number of the background music. HS2 refers to clips from the base game, while HS2A refers to clips added in the DX expansion. The AI_BGM_xx.ogg
format is also supported if the BGM comes from AI-Shoujo, somehow.
There is no clip list currently available.