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kkpe.dll 2.18 Link Eyes Components not working in blend shapes #102
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Is this the same issue as #100? Can you test if the test build posted under that issue fixes this one as well? |
i tested it since i was about to report this bug, it doesn't fix that. |
KKPE.zip |
the eyes work, but the mouth doesn't, in this version the mouth links to eye parts, breaking some animations. the eyes are modified while the mouth is changed, and animations which do mouth/eyes animation with timeline have the mouth broken, ex. the teeth move, but the mouth doesn't. (ex. stuff by anna anon or scratch-key which tend to make the characters talk). the eyes probably need to link to cf_O_noseline too i think. |
@ReafLife what yarrmateys said, in this new version the mouth links to the eye parts and it doesn't work. 2024-6194-9414-f60c-a838-472_1.mp4 |
KKPE.zip |
Not that I noticed, It has been fixed and seems to be working. |
#102 bug fix the search key of find Linkeye components changed to applicable to both HS2 and KK
"Link eyes components" in the newest version 2.18 it is not working.
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