Wiki : https://github.com/clarkx/Lumiere/wiki
- Click on the script "Lumiere_beta.py",
- Click on the "RAW" button to see the script in your web browser,
- Right Click "Save as...", to save the script with the ".py" extension on your computer (ie: "Lumiere_beta.py")
- In the blender preferences, click on the "Add-ons" tab then on "Install from file..." to open the file browser,
- Select the file you just have save "Lumiere_beta.py" to finish the installation.
- A new tab "Lumiere" should appear.
Changelog :
Ver 0.9 : https://www.youtube.com/playlist?list=PLG2jIUa3pBt4FJujY_0YYixqWvdR-5Wyn
- Add groups
- Export light
- Export all lights in groups
- Import light
- Import groups
Ver 0.8 : https://www.youtube.com/playlist?list=PLG2jIUa3pBt5jJSWgvmnN8Pi8k2PB2BzV
-
Update the doc in the WIKI
-
Update panel light
- Add the "Keep ratio" option
- keep the amount of light when scaling
- keep the shape in reflection with the range
- Add the "Keep ratio" option
-
Update lights
- add an empty again for duplication and less memory usage
- add a delete icon to easily remove everything fast
- add a "change to" option to change this light to any another one
- change the ui with all the options
- Add "Repeat" option in the gradient
- Add "Random" option in the gradient that can be used with grid color or texture
-
Add the projector
- project texture or diffuse the light as a softbox
-
Add Environment lighting
- Use your image environment interactively
- "Align to pixel" option to align your light source with the interactive view
- "Change to" option, to change the widget to a sun light
Ver 0.72 :
- All modal :
- No need to press the key all the time. Exemple : Press [S] one time to scale the light, press [S] a second time or [LMB] to exit the modal mode.
- Bugfix : Creating light during the edit mode was buggy / Use the image texture template.
Ver 0.71 :
- Update constraints :
- An empty was created with each light for the contraints ("G" : Orbit mode), which was painful to delete. No more empty !
Ver 0.70 :
- Update UI :
- Add a selection widget. The switch turns red to show you what light was selected.
- Move the strengh in the upper of the panel. Easier to acces.
- Bug fixes.
Ver 0.65 :
- New Reflector option :
- Turn your light into a diffuse object
Ver 0.60 :
- New custom light button:
- Create you shape facing the z-axis and use the new "Create light" button
- Example : https://www.youtube.com/watch?v=2c62-X2ugMs
Ver 0.55 :
- New gradient template by Nathan Craddock (thanks 👍 )
- Revert the mouse move to the left for decrease value, as request by VertexPainter
- Hotkeys mapping as request by VertexPainter
- Add HUD