Releases: JPMeehan/prime-psionics
Releases · JPMeehan/prime-psionics
v2.0.0 D&D 4.0 Compatibility
- Major Rewrite for dnd5e system 4.0.0
- Powers now use activities
- Powers now just use the normal Item sheet
- New custom Consumption type available for all item types: Power Points!
- New activities on a Power with a level of 1 or more will default to having a Power Point consumption type
- These also have a default consumption max of
"1 + @flags.prime-psionics.manifestLimit - @activity.consumption.targets.0.value"
- Added compatibility with the Compendium Browser
v1.2.1
v1.2.0 D&D 3.3 compatibility
- Updated minimum compatibility to D&D 3.3
- Fixed bug preventing display on the revised NPC & Character sheets
v1.1.3 Improved NPC display
- Removed duplicate display of powers from NPC "inventory"
v1.1.2 Monster Manifesters
- Added support for innate psionics as a preparation mode
- Improved support for NPC manifesters - if an NPC has powers, their spellcasting level will double as a manifester level
- Added early return to render hook to prevent clobbering other modules if possible
v1.1.1: Display fixes
- Added missing .svg assets to release build
- Fixed minor display bugs in chat cards and item sheet
- Updated package images to new sheet and chat cards
v1.1.0: D&D 3.0 compatibility
- [BREAKING] Updated compatibility to dnd5e 3.0
- Updated
components
to the new genericproperties
field to match base system spells. There is an automatic migration included as well as a getter for compatibility. - Powers display correctly on both the new and legacy character sheets
- Updated
- Added new Source field handling to the Power sheet.
- Added "Psion's Primer" as a default fill in for the
book
field
- Added "Psion's Primer" as a default fill in for the
- Added new icons to match the new dnd5e aesthetic, courtesy of game-icons.net
- Adjusted power sheet namespace to use the module's name
v1.0.3 Minor fixes
v1.0.2 Intensify 2 and 3
- Refactored number of functions. by @jpmeehan5
- Fixed powers not showing how many points had been spent on them rather than their base value. by @jpmeehan5
- Added "Intensify (2)" and "Intensify (3)" option for powers that scale per 2 or 3 pp spent on them. (#17) by jpmeehan5
v1.0.1: Power Point Display Bug Fix
Fixed a bug blocking the display of power points on new character sheets.