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Fix ReactiveSystem compilation error.
Fix Matcher_AllOf/AnyOf/NoneOf compilation error when using multiple components. Fix event trigger on component add/remove on Pool not using the correct Group pointer. Fix entities being retained by Groups (they were being retained as well using shared_ptr, please use weap_ptr for Groups) Ensure component destruction when clearing component pools. Use cache methods for component events in Pool. Simplify shared_ptr entity destructor handler. Add bash script file to compile the example main using clang++ in Linux. Update README with more specific links for the 0.29.0 version of C# Entitas.
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Original file line number | Diff line number | Diff line change |
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#!/bin/bash | ||
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echo "Build started..." | ||
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start=`date +%s` | ||
clang++ -std=c++11 -stdlib=libc++ -g \ | ||
EntitasPP/ComponentTypeId.cpp \ | ||
EntitasPP/Entity.cpp \ | ||
EntitasPP/Group.cpp \ | ||
EntitasPP/GroupObserver.cpp \ | ||
EntitasPP/Matcher.cpp \ | ||
EntitasPP/Pool.cpp \ | ||
EntitasPP/ReactiveSystem.cpp \ | ||
EntitasPP/SystemContainer.cpp \ | ||
main.cpp \ | ||
-o bin/main-build | ||
end=`date +%s` | ||
run_time=$((end-start)) | ||
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echo "Build finished ($run_times)" | ||
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read -s -n 1 -p "Press any key to close ..." | ||
echo "" | ||
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