Distance to Surface for Remaining Surface Primitives #159
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distance_to_surface()
added to RegularPolygon, RegularPrismMantle, and RectangleAll are type stable, allocation free and have a worst case btime of ~50ns
rp = CSG.RegularPolygon(7,0.8,1.3,0)
rpm = CSG.RegularPrismMantle(3,1.3,1)
rec = CSG.RectangleX(0.5, 1, -1.2, 0.6, 0)
rec = CSG.RectangleZ(0.5, 1, -1.2, 0.6, 0.5)