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Update LsLib to 1.18.5 and README.md
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JungleDruid committed Jan 16, 2024
1 parent cb3f46a commit 1163477
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4 changes: 2 additions & 2 deletions BG3LocalizationMerger.csproj
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Expand Up @@ -8,7 +8,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x64</PlatformTarget>
<NeutralLanguage>en</NeutralLanguage>
<Version>$(VersionPrefix)1.0.1</Version>
<Version>$(VersionPrefix)1.0.2</Version>
<SignAssembly>False</SignAssembly>
</PropertyGroup>

Expand All @@ -20,7 +20,7 @@

<ItemGroup>
<Reference Include="LSLib">
<HintPath>D:\Games\BG3\LSLib.dll</HintPath>
<HintPath>D:\Games\BG3\LSLib\LSLib.dll</HintPath>
</Reference>
</ItemGroup>

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16 changes: 7 additions & 9 deletions README.md
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Expand Up @@ -51,7 +51,6 @@ To proceed, follow these instructions:
- `Game.pak`
- `Gustab.pak`
- `Shared.pak`
- Additionally, unpack all available patch files (`Patch*.pak`).
- After unpacking, click **Decompress Files** and wait for the process to complete.
- Close the tool.
- The unpacked data can be found in `[BG3 Modder's Multitool Folder]/UnpackedData`.
Expand All @@ -68,25 +67,24 @@ Proceed with these steps to fill in the required information:
- **Reference Language Pack**: Select the second language pack.
- Example: `[BG3 Game Folder]/Data/Localization/ChineseTraditional/ChineseTraditional.pak`.
- **Export File Path**: Specify the location to save the merged language pack.
- It's recommended to place it in the `[BG3 Game Folder]/Data` directory to ensure it overrides the original language packs.
- Example: `[BG3 Game Folder]/Data/MergedLocalization.pak`.
- Use the same file name as the current language pack of the game and put it in a temporary folder.
- Example: `D:\Temp\ChineseTraditional.pak`
- Toggle the categories you wish to merge.

### 3. Start Merging
- Click **Merge** and wait for the process to complete.
- If you're merging unconditionally, click **Merge Everything** instead.

### 4. Launch the Game and Review the Results
### 4. Replace the Language Pack File
- Replace the current language pack file of the game with the exported file. E.g. `[BG3 Game Folder]/Data/Localization/ChineseTraditional/ChineseTraditional.pak`

### 5. Launch the Game and Review the Results

That's it! If you encounter any issues or have any suggestions, please consider [checking for existing issues](/../../issues) or [opening a new issue](/../../issues/new).

## Updating

To ensure the language pack stays up-to-date, follow these steps whenever a new patch is released:

1. [Unpack and decompress](#1-unpack-the-official-packages) new latest patch file (Patch*.pak).
2. Overwrite the previous merged pack by [merging again](#3-start-merging)

To ensure the language pack stays up-to-date, redo the [all the steps](#usage) whenever a new patch is released.

## Screenshots

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11 changes: 6 additions & 5 deletions docs/README.zh-TW.md
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Expand Up @@ -49,7 +49,6 @@ _如果您是無條件合併,可以跳過這一步。_
- `Game.pak`
- `Gustab.pak`
- `Shared.pak`
- 此外,解包所有可用的更新檔案(`Patch*.pak`)。
- 解包後,點擊 **解壓文件 (Decompress Files)** 並等待處理完成。
- 關閉這個工具。
- 解包的數據可以在 `[BG3 Modder's Multitool 資料夾]/UnpackedData` 找到。
Expand All @@ -67,23 +66,25 @@ _如果您是無條件合併,可以跳過這一步。_
- **次要語言包**:選擇第二個語言包。
- 例如:`[BG3 遊戲資料夾]/Data/Localization/English.pak`
- **輸出檔案路徑**:指定保存合併後語言包的位置。
- 建議將其放在 `[BG3 遊戲資料夾]/Data` 目錄中,以確保它覆蓋原始語言包。
- 例如:`[BG3 遊戲資料夾]/Data/MergedLocalization.pak`
- 請現將合併的檔案放在一個暫存的資料夾,之後再用這個檔案覆蓋原本遊戲的語言包檔案。
- 選擇你要合併的分類。

### 3. 開始合併
- 點擊 **合併** 並等待處理完成。
- 如果您正在進行無條件合併,請改點擊 **無條件合併**

### 4. 開始遊戲並檢視結果
### 4. 用輸出的檔案取代掉原本遊戲的語言包
- 例如:`[BG3 遊戲資料夾]/Data/Localization/ChineseTraditional/ChineseTraditional.pak`

### 5. 開始遊戲並檢視結果

就這樣!如果有遇到Bug或有其他建議,可以[查看現有的問題](/../../issues)[提出新問題](/../../issues/new)

## 更新說明

為了確保語言包維持在最新狀態,每次遊戲更新後,請重新合併語言包:

1. [解包並解壓縮](#1-解壓縮官方套件)最新的更新檔案(最近的 `Patch*.pak`
1. [解包並解壓縮](#1-解壓縮官方套件)重新解包和解壓縮這三個檔案
2. 再次[合併](#3-開始合併)並將之前合成的語言包覆蓋。

**如果您是使用第三方的語言包,請在第三方的語言包更新時,重新[選擇最新的語言包](#2-完成柏德之門3語言合併器的設定)[合併](#3-開始合併)且覆蓋之前合併的語言包。**
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