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glretrace: glClampColor targets are enums.
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These can be GL_FALSE, GL_TRUE or GL_FIXED_ONLY.

This patch is not perfect as GL_FALSE and GL_TRUE are now displayed as GL_ZERO and GL_ONE.
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Michal Krol authored and jrfonseca committed Jul 15, 2014
1 parent aebf432 commit 777194d
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions specs/glparams.py
Original file line number Diff line number Diff line change
Expand Up @@ -2170,9 +2170,9 @@
("", X, 1, "GL_GEOMETRY_INPUT_TYPE"), # 0x8917
("", X, 1, "GL_GEOMETRY_OUTPUT_TYPE"), # 0x8918
("_glGet", I, 1, "GL_SAMPLER_BINDING"), # 0x8919
("glGet", B, 1, "GL_CLAMP_VERTEX_COLOR"), # 0x891A
("glGet", B, 1, "GL_CLAMP_FRAGMENT_COLOR"), # 0x891B
("glGet", B, 1, "GL_CLAMP_READ_COLOR"), # 0x891C
("glGet", E, 1, "GL_CLAMP_VERTEX_COLOR"), # 0x891A
("glGet", E, 1, "GL_CLAMP_FRAGMENT_COLOR"), # 0x891B
("glGet", E, 1, "GL_CLAMP_READ_COLOR"), # 0x891C
("", X, 1, "GL_FIXED_ONLY"), # 0x891D
("", X, 1, "GL_TESS_CONTROL_PROGRAM_NV"), # 0x891E
("", X, 1, "GL_TESS_EVALUATION_PROGRAM_NV"), # 0x891F
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