Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix FPS deviation in DirectX #530

Merged
merged 1 commit into from
May 1, 2024
Merged

Fix FPS deviation in DirectX #530

merged 1 commit into from
May 1, 2024

Conversation

Spodi
Copy link
Contributor

@Spodi Spodi commented Apr 29, 2024

Bracket at the wrong place caused that some frames didn't wait until it was their turn. This had the result of trying to output more frames per second than asked for. Which then could cause the game to speed up or stutter. This was especially noticable on high FPS settings.

@Kenix3 Kenix3 merged commit fbf310e into Kenix3:main May 1, 2024
5 checks passed
Kenix3 pushed a commit that referenced this pull request May 1, 2024
Kenix3 added a commit that referenced this pull request May 1, 2024
garrettjoecox added a commit to garrettjoecox/libultraship that referenced this pull request May 15, 2024
@Spodi Spodi deleted the fps-fix branch January 4, 2025 11:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants