Releases: Kimjio/umamusume-localify
Releases · Kimjio/umamusume-localify
1.41.0
1.40.1
- Extended asset replacement scope
- CRIWARE proc name change
- Fixed duplicate text id
- Remove SQLiteCpp
Full Changelog: 1.40.0...1.40.1
1.40.0
1.39.0
- (WIP) Remove SQLiteCpp
- Display live voice availability in single mode race results
- Add il2cppFnMapPath option #16
- Change injection method #16
- Remove deprecated behavior
- Display asset loading as a Dialog
Starting with this version, the injection method has been changed to use DLL redirection.
Enable DLL redirection by running the command below. (Source)
reg add "HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options" /v DevOverrideEnable /t REG_DWORD /d 1
Full Changelog: 1.38.0...1.39.0
1.38.0
- Live related enhancements
- Fix voice desync or missing when seeking playback
- Add shortcut key (L/R Arrow, Shift, Ctrl)
- Add playback loop
- Fix UI scale not being applied in Unity 2020.3.47f
- Fix NowLoading::Show not hooking
- Add notificationJobs option
Full Changelog: 1.37.0...1.38.0
1.37.0
1.36.0
- Change to use the original Unity il2cpp header
- Change interval method (thread -> WaitForEndFrame)
- Added Trainer ID copy/search option
- Porting some Android version features
- Live and jukebox media control support
- Bypass new restriction logic #14 (may be unstable)
Full Changelog: 1.35.0...1.36.0
1.35.0
- MonoIO related fix
- Add msgpack notifier option
- Control dialog with keyboard
- Control single/story with keyboard
- Notification related error fix
Full Changelog: 1.34.1...1.35.0
1.34.1
- Fix non-executable error in non-Unicode environment
Full Changelog: 1.34.0...1.34.1