Releases: Kopernicus/Kopernicus
Kopernicus release-210
New in this latest version release-210:
1.) Hotfix for panel exposure in multistar mode sometimes listing over 100%.
See Known Bugs & Caveats for known bugs.
Kopernicus release-209
New in this latest version release-209:
1.) Added support for nearly all third party solar mods, with the notable exception of US2.
2.) Fixed numerous solar panel bugs and improved performance. This is all thanks to github user @Aebestach be sure and thank them.
3.) Since RC1 we have fixed singlestar mode not enabling configside. Now singlestar systems will again not be burdened with any multistar extra code, automatically.
4.) This update may reset solar panels assigned to action groups. We apologize for this, but this code is more robust so it should never happen again.
See Known Bugs & Caveats for known bugs.
Kopernicus release-209 RC1
New in this latest bleeding edge prerelease version release-209 RC1:
1.) Added support for nearly all third party solar mods, with the notable exception of US2.
2.) Fixed numerous solar panel bugs and improved performance. This is all thanks to github user @Aebestach be sure and thank them.
3.) We need to test this before broad release. Please if you can, do your part by putting it through as many multistar scenarios as you can think of, and seeing if it stacks up. Thanks!
See Known Bugs & Caveats for known bugs.
Kopernicus release-208
New in this latest version release-208:
1.) Hotfix for previos solar support breaking KerbalismDefault profile with NearFutureSolar curved panels.
See Known Bugs & Caveats for known bugs.
Kopernicus release-207
New in this latest version release-207:
1.) NearFutureSolar support added in Kopernicus Multistar code, in particular for their custom curved panels.
2.) This month will be targeting mod support for the multistar system where it previously was broken, please post any mods you find where panels do not work in multistar and I will try to add support.
See Known Bugs & Caveats for known bugs.
Kopernicus release-206
New in this latest version release-206:
1.) Fixed the new Jool 1.10.x cloud shader sometimes not being stripped from modded bodies that share the name "Jool"
2.) Ring shader now supports up to 2 detail layers that fade in/out based on distance.
3.) Ring shader can now fade out on close camera proximity to avoid noticeable craft / near clip plane intersection.
4.) Fixed an issue where rings would jitter slightly on rotations.
5.) Thanks to @TheWhiteGuardian for these ringshader improvements.
See Known Bugs & Caveats for known bugs.
Kopernicus release-205
New in this latest version release-205:
1.) Fixed Kittopia heightmap exporting to use the proper range, stopping some heightmaps from clipping and other oddities.
2.) Added/edited a lot of the Kittopia export descriptions in Orbit and Atmosphere nodes with the help of our resident scientific genius, OhioBob.
See Known Bugs & Caveats for known bugs.
Kopernicus release-204
New in this latest version release-204:
1.) Fixed the antispam logic in the messaging system for kerbals near lethal scatters. No more spam!
2.) Added eratta note about BetterDensity and lethalScatters/heatemitters. These don't work well toghether, and possibly more things with BD, as that facility is pretty broken. Really, avoid BetterDensity and use in game density facilities when possible. Consider it deprecated.
See Known Bugs & Caveats for known bugs.
Kopernicus release-203
New in this latest version release-203:
1.) Added new lethalRadius option strings lethalRadiusMsg and lethalRadiusWarnMsg. The first string displays as a dismissable dialogbox if the kerbal is killed by the scatter killbox, the second allows a string to warn of impending danger using a similar system at approx 2x the killbox range.
2.) More landcontrol optimizations from @gotmachine
See Known Bugs & Caveats for known bugs.
Kopernicus release-202
New in this latest version release-202:
1.) Fix a regression that caused leprochan valley JNSQ and bright colors in other planet packs (caused by createColors = false not being applied).
2.) Better error message if an orbit icon fails to be applied.
See Known Bugs & Caveats for known bugs.