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Original file line number | Diff line number | Diff line change |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<title>Example</title> | ||
<style> | ||
body { | ||
background: black; | ||
margin: 0px; | ||
} | ||
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canvas { | ||
border: 1px solid white; | ||
} | ||
</style> | ||
<script src="./js/three.min.js"></script> | ||
<script src="../latk.js"></script> | ||
</head> | ||
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<body> | ||
<script> | ||
"use strict"; | ||
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let latk; | ||
let counter = 0; | ||
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const renderer = new THREE.WebGLRenderer({ antialiasing: false, alpha: false }); | ||
renderer.setSize(960, 540); | ||
renderer.setPixelRatio(window.devicePixelRatio); | ||
renderer.setClearColor(0x000000); | ||
renderer.autoClear = true; | ||
document.body.appendChild(renderer.domElement); | ||
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const scene = new THREE.Scene(); | ||
scene.background = new THREE.Color("#000000"); | ||
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const cameraFov = 60; | ||
const cameraAspect = 960 / 540; | ||
const cameraNear = 0.1; | ||
const cameraFar = 100; | ||
const camera = new THREE.PerspectiveCamera(cameraFov, cameraAspect, cameraNear, cameraFar); | ||
camera.position.set(0, 0.08, 1.5); | ||
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let markTime = 0; | ||
const timeInterval = 1/12*1000; | ||
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function clearScene(preserveList) { | ||
for (let i=scene.children.length-1; i>=0; i--) { | ||
let doRemove = true; | ||
if (preserveList !== undefined) { | ||
for (let preserveObj of preserveList) { | ||
if (scene.children[i] === preserveObj) { | ||
doRemove = false; | ||
break; | ||
} | ||
} | ||
} | ||
if (doRemove) { | ||
clearObj(scene.children[i]); | ||
scene.children.splice(i, 1); | ||
} | ||
} | ||
} | ||
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function clearObj(obj) { | ||
while (obj.children.length > 0) { | ||
clearObj(obj.children[0]); | ||
obj.remove(obj.children[0]); | ||
} | ||
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if (obj.geometry) obj.geometry.dispose(); | ||
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if (obj.material) { | ||
// in case of map, bumpMap, normalMap, envMap ... | ||
Object.keys(obj.material).forEach(prop => { | ||
if (!obj.material[prop]) { | ||
return; | ||
} | ||
if (obj.material[prop] !== null && typeof obj.material[prop].dispose === 'function') { | ||
obj.material[prop].dispose(); | ||
} | ||
}); | ||
obj.material.dispose(); | ||
} | ||
} | ||
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function createMtl(color) { | ||
let mtl = new THREE.LineBasicMaterial({ | ||
color: new THREE.Color(color[0],color[1],color[2],color[3]), | ||
}); | ||
return mtl; | ||
} | ||
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function setup() { | ||
latk = Latk.readQuill("./files/grass_00.quill"); | ||
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draw(); | ||
} | ||
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function draw() { | ||
clearScene(); | ||
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if (latk.ready) { | ||
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for (let layer of latk.layers) { | ||
for (let stroke of layer.frames[counter].strokes) { | ||
const col = [ stroke.color[0] / 255.0, stroke.color[1] / 255.0,stroke.color[2] / 255.0,stroke.color[3] / 255.0 ]; | ||
let mtl = createMtl(col); | ||
let buffer = new THREE.BufferGeometry(); | ||
let points = []; | ||
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for (let point of stroke.points) { | ||
let co = new THREE.Vector3(point.co[2], point.co[1], point.co[0]); | ||
points.push(co); | ||
} | ||
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buffer.setFromPoints(points); | ||
let line = new THREE.Line(buffer, mtl); | ||
line.frustumCulled = false; | ||
scene.add(line); | ||
} | ||
} | ||
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if (performance.now() > markTime + timeInterval) { | ||
markTime = performance.now(); | ||
counter++; | ||
if (counter > latk.layers[0].frames.length-1) counter = 0; | ||
} | ||
} | ||
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requestAnimationFrame(draw); | ||
renderer.render(scene, camera); | ||
} | ||
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setup(); | ||
</script> | ||
</body> | ||
|
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</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,138 @@ | ||
<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<title>Example</title> | ||
<style> | ||
body { | ||
background: black; | ||
margin: 0px; | ||
} | ||
|
||
canvas { | ||
border: 1px solid white; | ||
} | ||
</style> | ||
<script src="./js/three.min.js"></script> | ||
<script src="../latk.js"></script> | ||
</head> | ||
|
||
<body> | ||
<script> | ||
"use strict"; | ||
|
||
let latk; | ||
let counter = 0; | ||
|
||
const renderer = new THREE.WebGLRenderer({ antialiasing: false, alpha: false }); | ||
renderer.setSize(960, 540); | ||
renderer.setPixelRatio(window.devicePixelRatio); | ||
renderer.setClearColor(0x000000); | ||
renderer.autoClear = true; | ||
document.body.appendChild(renderer.domElement); | ||
|
||
const scene = new THREE.Scene(); | ||
scene.background = new THREE.Color("#000000"); | ||
|
||
const cameraFov = 60; | ||
const cameraAspect = 960 / 540; | ||
const cameraNear = 0.1; | ||
const cameraFar = 100; | ||
const camera = new THREE.PerspectiveCamera(cameraFov, cameraAspect, cameraNear, cameraFar); | ||
camera.position.set(-1.8, 7.5, 19); | ||
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||
let markTime = 0; | ||
const timeInterval = 1/12*1000; | ||
|
||
function clearScene(preserveList) { | ||
for (let i=scene.children.length-1; i>=0; i--) { | ||
let doRemove = true; | ||
if (preserveList !== undefined) { | ||
for (let preserveObj of preserveList) { | ||
if (scene.children[i] === preserveObj) { | ||
doRemove = false; | ||
break; | ||
} | ||
} | ||
} | ||
if (doRemove) { | ||
clearObj(scene.children[i]); | ||
scene.children.splice(i, 1); | ||
} | ||
} | ||
} | ||
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||
function clearObj(obj) { | ||
while (obj.children.length > 0) { | ||
clearObj(obj.children[0]); | ||
obj.remove(obj.children[0]); | ||
} | ||
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||
if (obj.geometry) obj.geometry.dispose(); | ||
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||
if (obj.material) { | ||
// in case of map, bumpMap, normalMap, envMap ... | ||
Object.keys(obj.material).forEach(prop => { | ||
if (!obj.material[prop]) { | ||
return; | ||
} | ||
if (obj.material[prop] !== null && typeof obj.material[prop].dispose === 'function') { | ||
obj.material[prop].dispose(); | ||
} | ||
}); | ||
obj.material.dispose(); | ||
} | ||
} | ||
|
||
function createMtl(color) { | ||
let mtl = new THREE.LineBasicMaterial({ | ||
color: new THREE.Color(color[0],color[1],color[2],color[3]), | ||
}); | ||
return mtl; | ||
} | ||
|
||
function setup() { | ||
latk = Latk.readTiltBrush("./files/Untitled_2.tilt"); | ||
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draw(); | ||
} | ||
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function draw() { | ||
clearScene(); | ||
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if (latk.ready) { | ||
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for (let layer of latk.layers) { | ||
for (let stroke of layer.frames[counter].strokes) { | ||
const col = [ stroke.color[0] / 255.0, stroke.color[1] / 255.0,stroke.color[2] / 255.0,stroke.color[3] / 255.0 ]; | ||
let mtl = createMtl(col); | ||
let buffer = new THREE.BufferGeometry(); | ||
let points = []; | ||
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for (let point of stroke.points) { | ||
let co = new THREE.Vector3(point.co[2], point.co[1], point.co[0]); | ||
points.push(co); | ||
} | ||
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buffer.setFromPoints(points); | ||
let line = new THREE.Line(buffer, mtl); | ||
line.frustumCulled = false; | ||
scene.add(line); | ||
} | ||
} | ||
|
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if (performance.now() > markTime + timeInterval) { | ||
markTime = performance.now(); | ||
counter++; | ||
if (counter > latk.layers[0].frames.length-1) counter = 0; | ||
} | ||
} | ||
|
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requestAnimationFrame(draw); | ||
renderer.render(scene, camera); | ||
} | ||
|
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setup(); | ||
</script> | ||
</body> | ||
|
||
</html> |