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Add option to make falling blocks deadly #2035
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lahm86
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Dec 14, 2024
This makes falling pushblocks more realistic if they land on top of Lara, killing her outright. We hide Lara's shadow to avoid it appearing on top of the pushblock, as the floor height change will continue to operate in case there are active enemies nearby. Additionally, a camera target item is spawned to prevent issues with the camera looking into the pushblock at Lara. Resolves LostArtefacts#2035.
lahm86
added a commit
to lahm86/TRX
that referenced
this issue
Dec 14, 2024
This makes falling pushblocks more realistic if they land on top of Lara, killing her outright. We hide Lara's shadow to avoid it appearing on top of the pushblock, as the floor height change will continue to operate in case there are active enemies nearby. Additionally, a camera target item is spawned to prevent issues with the camera looking into the pushblock at Lara. Resolves LostArtefacts#2035.
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lahm86
added a commit
to lahm86/TRX
that referenced
this issue
Dec 14, 2024
This makes falling pushblocks more realistic if they land on top of Lara, killing her outright. We hide Lara's shadow to avoid it appearing on top of the pushblock, as the floor height change will continue to operate in case there are active enemies nearby. Additionally, a camera target item is spawned to prevent issues with the camera looking into the pushblock at Lara. Resolves LostArtefacts#2035.
lahm86
added a commit
to lahm86/TRX
that referenced
this issue
Dec 14, 2024
This makes falling pushblocks more realistic if they land on top of Lara, killing her outright. We hide Lara's shadow to avoid it appearing on top of the pushblock, as the floor height change will continue to operate in case there are active enemies nearby. Additionally, a camera target item is spawned to prevent issues with the camera looking into the pushblock at Lara. Resolves LostArtefacts#2035.
lahm86
added a commit
that referenced
this issue
Dec 14, 2024
This makes falling pushblocks more realistic if they land on top of Lara, killing her outright. We hide Lara's shadow to avoid it appearing on top of the pushblock, as the floor height change will continue to operate in case there are active enemies nearby. Additionally, a camera target item is spawned to prevent issues with the camera looking into the pushblock at Lara. Resolves #2035.
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If a falling pushblock lands on Lara, it should kill her outright rather than making her clip to the top of it when the floor height is changed. This should be configurable via a gameflow setting.
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