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TR1X bug: keys can be used more than once #2256

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lahm86 opened this issue Jan 11, 2025 · 0 comments · Fixed by #2257
Closed

TR1X bug: keys can be used more than once #2256

lahm86 opened this issue Jan 11, 2025 · 0 comments · Fixed by #2257
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TR1 TRX bug A bug with TRX

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@lahm86
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lahm86 commented Jan 11, 2025

E.g.

  • /play 9
  • /tp 77
  • /give 2 rusty

Use a key, then at the same keyhole manually go into the inventory and press action on the key again. It gets consumed.
Found by Sabatu, reported on Discord.

This can also happen with puzzle slots before they change to their "done" type. E.g. use an item, and while Lara is still putting the item into the slot, go into the inventory and select the same item again. It's also the same when using Midas' hand.

Regression from 32e61c5.

@lahm86 lahm86 added TRX bug A bug with TRX TR1 labels Jan 11, 2025
@lahm86 lahm86 moved this to Ready in TRX Dev tracker Jan 11, 2025
@lahm86 lahm86 moved this from Ready to In progress in TRX Dev tracker Jan 11, 2025
@lahm86 lahm86 self-assigned this Jan 11, 2025
lahm86 added a commit to lahm86/TRX that referenced this issue Jan 11, 2025
This fixes being able to re-use a key on already used keyholes, using a
puzzle item while Lara is still in the placement animation, and the
lead bar while she is still converting another one.

Resolves LostArtefacts#2256.
@lahm86 lahm86 closed this as completed in 603cc5d Jan 11, 2025
@github-project-automation github-project-automation bot moved this from In progress to Done in TRX Dev tracker Jan 11, 2025
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Labels
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