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tr2/skidoo: use common approach to kill enemies #1810

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merged 1 commit into from
Nov 2, 2024

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@lahm86 lahm86 commented Nov 2, 2024

Resolves #1772.

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  • I have read the coding conventions
  • I have added a changelog entry about what my pull request accomplishes, or it is an internal change

Description

This treats killing enemies with the skidoo as though they were shot down, so that statistics can remain accurate. It also means that monks will become angry if one is run over (custom levels only).

This treats killing enemies with the skidoo as though they were shot
down, so that statistics can remain accurate. It also means that monks
will become angry if one is run over.

Resolves LostArtefacts#1772.
@lahm86 lahm86 added OG bug A bug in original game TR2 labels Nov 2, 2024
@lahm86 lahm86 self-assigned this Nov 2, 2024
@lahm86 lahm86 requested review from a team as code owners November 2, 2024 17:43
@lahm86 lahm86 requested review from rr-, walkawayy and aredfan and removed request for a team November 2, 2024 17:43
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github-actions bot commented Nov 2, 2024

@lahm86 lahm86 merged commit 04d75ac into LostArtefacts:develop Nov 2, 2024
6 checks passed
@lahm86 lahm86 deleted the issue-1772-skidoo-kill-stats branch November 2, 2024 18:26
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OG bug: the skidoo running down enemies do not count as kills
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