A Hearthstone.js rewrite in Godot.
This is very early on and is not ready for use at all.
This is meant to be an improved version of Hearthstone.js. Ideally, this will be on feature parity but with Multiplayer and a UI.
This is a very big undertaking considering that hsjs has gotten ~1.3k commits over the course of 2 years, and now i also need to deal with things outside of my comfort zone (ui, art, 3d models, multiplayer, etc...), but i have learned a lot since hsjs so it might not take as long to get back to where i am.
- Multiplayer
- UI
- playing cards?
- uhhh... deckcodes??
- idk fill this in later
- Everything else