Releases: M4thi4sL/BBatch
Releases · M4thi4sL/BBatch
BBatch
BBatch v1.1.1
- fixed renaming when bulk exporting
- fixed recursive export (children of children)
BBatch 1.1.0
- BBatch now exports Empties (Socket support for game-engines)
- BBatch now strips .xxx suffixes added by duplicate objects in blender, then restores the scene back to its original state
eg: SOCKET_1.xx1 becomes SOCKET_1 upon export, and then becomes SOCKET_1.xx1 as if nothing ever happened.
BBtch 1.03
Features
fixed packaging
Installing
Download latest release
Open Blender.
Go to: Edit => Preferences => addons
click install addon
select the downloaded .zip file
check 'enable plugin'
Usage
select desired objects
set options
press export
time saved!
BBatch 1.0.2
Features
- fixed .fbx export
Installing
- Download latest release
- Open Blender.
- Go to: Edit => Preferences => addons
- click install addon
- select the downloaded .zip file
- check 'enable plugin'
Usage
- select desired objects
- set options
- press export
- time saved!
BBatch 1.0.1
Features
- removed redundant code
Installing
- Download latest release
- Open Blender.
- Go to: Edit => Preferences => addons
- click install addon
- select the downloaded .zip file
- check 'enable plugin'
Usage
- select desired objects
- set options
- press export
- time saved!
BBatch 1.0.0
Features
- export 1 file per selected objects
- supports multiple formats (.fbx, .obj, .stl, .gltf, .dae, .abc)
- advanced option to set smoothing type
- advanced option to set pivot location (usefull for export to game-engine as it places the object at world origins before exporting)
Installing
- Download latest release
- Open Blender.
- Go to: Edit => Preferences => addons
- click install addon
- select the downloaded .zip file
- check 'enable plugin'
Usage
- select desired objects
- set options
- press export
- time saved!