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Nuclear Tech 1.18.2-0.0.12.1

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@MartinTheDragon MartinTheDragon released this 01 May 20:52
· 173 commits to 1.18 since this release
9ad6ed6

Some improvements and fixes that shouldn't™ break your world.


Gameplay

  • Fix the item transfer between Chest and Assembler

Graphics

  • Pause Assembler animation when world paused in Game Menu

UI/UX

  • Add JEI integration for the Assembler
  • Improve JEI integration for the Template Folder

Audio

  • Play sounds for the Shredder
  • Play sounds for the Assembler

Code Quality

  • Extract item giving/dropping into a helper function
  • Refactor all JEI recipe categories

API

  • Add SoundLoopBlockEntity, MachineSoundInstance and SoundHandler for easily adding looped sounds to machines
  • Move TickingServerBlockEntity and TickingClientBlockEntity into API, and add TickingBlockEntity for implementing both at once
  • Move ExperienceRecipeResultBlockEntity and corresponding classes and functions into API

Binaries

  • Set Kotlin compiler option -Xlambdas=indy for invokedynamic lambdas: Reduces generated class files (there was a file for each item) and, in this case, shrinks binary size by 0.7 MB

Full Changelog: v1.18.2-0.0.12.0...v1.18.2-0.0.12.1