This repository has been archived by the owner on Nov 21, 2024. It is now read-only.
Nuclear Tech 1.18.2-0.0.12.1
Pre-release
Pre-release
MartinTheDragon
released this
01 May 20:52
·
173 commits
to 1.18
since this release
Some improvements and fixes that shouldn't™ break your world.
Gameplay
- Fix the item transfer between Chest and Assembler
Graphics
- Pause Assembler animation when world paused in Game Menu
UI/UX
- Add JEI integration for the Assembler
- Improve JEI integration for the Template Folder
Audio
- Play sounds for the Shredder
- Play sounds for the Assembler
Code Quality
- Extract item giving/dropping into a helper function
- Refactor all JEI recipe categories
API
- Add
SoundLoopBlockEntity
,MachineSoundInstance
andSoundHandler
for easily adding looped sounds to machines - Move
TickingServerBlockEntity
andTickingClientBlockEntity
into API, and addTickingBlockEntity
for implementing both at once - Move
ExperienceRecipeResultBlockEntity
and corresponding classes and functions into API
Binaries
- Set Kotlin compiler option
-Xlambdas=indy
forinvokedynamic
lambdas: Reduces generated class files (there was a file for each item) and, in this case, shrinks binary size by 0.7 MB
Full Changelog: v1.18.2-0.0.12.0...v1.18.2-0.0.12.1