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Packet speed #108
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Packet speed #108
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…xt and removed from packet
MegaRedHand
approved these changes
Jan 25, 2025
// The longer the edge, the slower the progress increment | ||
const normalizedSpeed = this.speed / edgeLength; | ||
|
||
// Update progress with normalized speed | ||
if (!Packet.animationPaused) { |
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We could have this be a speed of 0 instead
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This pull request introduces a new feature to control the speed of network simulations via a speed multiplier. The changes involve updating several files to incorporate this functionality, including the addition of a new
SpeedMultiplier
class, modifications to theGlobalContext
andViewGraph
classes, and updates to the user interface to include a speed control slider.Key Changes:
Core Functionality:
SpeedMultiplier
class to manage speed values and provide utility methods for parsing and formatting (src/types/devices/speedMultiplier.ts
).GlobalContext
class to handle speed multipliers, including methods to set and get the current speed, and to update the speed multiplier when loading the context (src/context.ts
). [1] [2]View Graph:
ViewGraph
class to incorporate speed multipliers, including methods to set and get the speed, and to normalize packet speed based on edge length (src/types/graphs/viewgraph.ts
). [1] [2]User Interface:
src/index.ejs
,src/index.ts
,src/styles/speed-wheel.css
). [1] [2] [3]Persistence:
src/types/viewportManager.ts
). [1] [2]