GD-486: Error in the output console at the startup of the addin #486
Labels
bug
Something isn't working
godot related issue
Its a bug by Godot engine and can't be fixed by GdUnit
UI
Milestone
The used GdUnit4 version
4.3.0 (Pre Release/Master branch)
The used Godot version
V4.2.2 stable official
Operating System
MacOS Sonoma 14.5
Describe the bug
I have the following message inside the output console.
Godot Engine v4.2.2.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
--- Debug adapter server started ---
--- GDScript language server started on port 6005 ---
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32
Invalid image: null
Loading GdUnit4 Plugin success
GdUnit4: Test server successfully started checked port: 31002
Steps to Reproduce
Just enable the plugin the errors are inside the output console.
I removed .Godot folder and the error is still here
Minimal reproduction project
No response
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