Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GD-152: Part3: Implement test engine to run Godot runtime specific tests by separate test runner #172

Draft
wants to merge 8 commits into
base: master
Choose a base branch
from

Conversation

MikeSchulze
Copy link
Owner

@MikeSchulze MikeSchulze commented Jan 5, 2025

  • add new code analyzer to detect invalid annotated tests where require a godot runtime
  • add test engine discover and execute tests
  • fix wrong annotated tests detected by the new code analyzer
  • fix incorrect test display naming
  • add debugger framework to delegate debugger attachments

@MikeSchulze MikeSchulze self-assigned this Jan 5, 2025
@MikeSchulze MikeSchulze changed the title GD-152: Part3 GD-152: Part3: Implement test engine to run Godot runtime specific tests by separate test runner Jan 5, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

GD-152: Implement a TestEngine to discover and execute tests as Godot engine process or inline execution
1 participant