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Enable Beam/Capsule/Pipe support in animation export #29

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merged 4 commits into from
Sep 13, 2021

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GerhardHippmann
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  • Enable support for shape kind Beam.
  • Rename collection of geometries, materials and shapes "shapes" -> "elements".
  • Rename "shape"-> "geometry".
  • Move functions rotateAxis2x/y/z renderer -> shapes and use them also in animation export.
  • Enable animation export in test Collision/BouncingBeams.jl.

- Enable support for shape kind Beam.
- Rename collection of geometries, materials and shapes "shapes" -> "elements".
- Rename "shape"-> "geometry".
- Move functions rotateAxis2x/y/z renderer -> shapes and use them also in animation export.
- Enable animation export in test Collision/BouncingBeams.jl.
- Enable support for shape kind Capsule.
- Enable animation export in test Collision/BouncingCapsules.jl.
- Update docu.
@GerhardHippmann GerhardHippmann changed the title Enable Beam support in animation export Enable Beam/Capsule/Pipe support in animation export Sep 10, 2021
@AndreaNeumayr AndreaNeumayr merged commit 1230006 into main Sep 13, 2021
@GerhardHippmann GerhardHippmann deleted the gh_enableBeamAnimationExport branch September 13, 2021 10:28
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2 participants