Skip to content

Commit

Permalink
Merge branch 'develop' into 'master'
Browse files Browse the repository at this point in the history
Develop

See merge request minecraft/convert-minecraft-java-texture-to-bedrock/webapp!53
  • Loading branch information
ozelot379 committed Aug 13, 2020
2 parents 86cffa7 + d322e6c commit 041218a
Show file tree
Hide file tree
Showing 5 changed files with 24 additions and 21 deletions.
8 changes: 8 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,13 @@
# Changelog

## [4.0.2]
- Fix `pack_format` `6`
- Remove convert piglin
- Fix banner pattern black
- Fix banner pattern preview max size
- Fix banner illager pattern
- Warn for partially missing sprite images (For instance banner pattern, painting and particle), because may they will be transparent in the result

## [3.6.1]
- Fix root folder in sub folder in some wrong texture packs

Expand Down
21 changes: 10 additions & 11 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,23 +11,22 @@ It supports the follow Minecraft versions:
| Minecraft | Version |
|-----------|---------|
| Java | v1.13.x, v1.14.x, v1.15.x or v1.16.x |
| Bedrock | v1.16.x |
| Bedrock | >= v1.16.20 |

This project is inspired by the no longer continued [PCTexture2PE](https://github.com/rodrigojxd/PCTexture2PE)

It supports to convert blocks, items, entities, paintings, particles, map icons, mob effects and hotbar

Some conversions of HD texture packs may takes a while
Please note:

You need a device with corresponding enough RAM (like the file size and content of the texture pack), because the convert it is not stored in a temporary storage, but in the RAM memory

Shaders or OptiFine or 3d textures or mods or datapacks or fonts are not supported, only classic Vanilla textures

Snapshots versions may are also not supported

Please reopen Minecraft after selecting the converted texture pack, because in the current version it seems to be a bug to reload the texture cache (Otherwise it's possible that you will have a mix between your previous and new texture pack, which can lead to appearance bugs that would not occur)

If it crashed, it doesn't necessarily have to do with the texture pack and this converter can't do much if it should be a bug in Minecraft
- Some conversions of HD texture packs may takes a while
- You need a device with corresponding enough RAM (like the file size and content of the texture pack), because the convert it is not stored in a temporary storage, but in the RAM memory
- Shaders or OptiFine or 3d textures or mods or datapacks or fonts are not supported, only classic Vanilla textures
- Snapshots versions may are also not supported
- If textures of sprites (For instance banner pattern, painting and particle) are only partially available, the missing will be transparent
- Please reopen Minecraft after selecting the converted texture pack, because in the current version it seems to be a bug to reload the texture cache (Otherwise it's possible that you will have a mix between your previous and new texture pack, which can lead to appearance bugs that would not occur)
- If it crashed, it doesn't necessarily have to do with the texture pack and this converter can't do much if it should be a bug in Minecraft
- Please don't report Java or Bedrock version changes

Some experimental conversions are disabled by default, but can be enabled if you want to try, but please be warned, it contains many bugs and may are not beautiful and may not usable:
- UI
Expand Down
4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "@ozelot379/convert-minecraft-java-texture-to-bedrock-webapp",
"productName": "ConvertJavaTextureToBedrockWebApp",
"version": "3.6.1",
"version": "4.0.2",
"description": "Web app for convert Minecraft Java texture packs to Bedrock texture packs",
"keywords": [
"Minecraft",
Expand All @@ -23,7 +23,7 @@
"homepage": "https://github.com/ozelot379/ConvertJavaTextureToBedrock#readme",
"dependencies": {},
"devDependencies": {
"@ozelot379/convert-minecraft-java-texture-to-bedrock-api": "3.6.1",
"@ozelot379/convert-minecraft-java-texture-to-bedrock-api": "4.0.2",
"clean-webpack-plugin": "3.0.0",
"css-loader": "3.4.2",
"favicons-webpack-plugin": "1.0.2",
Expand Down
11 changes: 3 additions & 8 deletions src/js/worker.js
Original file line number Diff line number Diff line change
@@ -1,12 +1,7 @@
import {
AbstractLog,
ArrayInput,
ConvertJavaTextureToBedrockApi,
FileInputEntry,
FileOutput
} from "@ozelot379/convert-minecraft-java-texture-to-bedrock-api";
import {AbstractLog, ArrayInput, FileInputEntry, FileOutput} from "@ozelot379/convert-base-api";
import {ConvertJavaTextureToBedrockApi} from "@ozelot379/convert-minecraft-java-texture-to-bedrock-api";

addEventListener("message", async (e) => {
addEventListener("message", async e => {
try {
const {files, options} = e.data;

Expand Down
1 change: 1 addition & 0 deletions webpack.config.js
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@ module.exports = {
resolve: {
alias: {
fs: __dirname + "/src/js/browserify/fs",
jszip: __dirname + "/node_modules/jszip/lib/index.js",
path: __dirname + "/src/js/browserify/path"
}
},
Expand Down

0 comments on commit 041218a

Please sign in to comment.