v0.5
Converter
- Add
--no-srgb
option to skip making sRGB textures (not spec-complaint, but may be useful for some workflows) - Add options to copy textures
- Add support for morph targets and animations
- Add support for multiple meshes using the same skin
- Add support for skeletons with multiple root bones
- Fix some transformation issues with characters
- Fix color of fallback normal map
- Fix texture stage order (make it deterministic)
- Fix fallback textures not getting saved to BAM files
Many thanks to @el-dee and @rdb who did most of the work for this release!