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ONI-Modloader Mods

To use with ONI-Modloader. More info: https://github.com/javisar/ONI-Modloader

Forums in Klei: https://forums.kleientertainment.com/topic/88186-mod01-oni-modloader/

Disclaimers

  • Please DON'T REPORT BUGS you encounter to Klei while mods are active.
  • BE AWARE that many of the mods are still a WIP and may fail. If you are having problems use a clean ONI installation and try to test the mods one by one to narrow the error. Then post a issue in github.
  • We do not take any responsibility for broken saves or any other damage. Use this software at your own risk.
  • If you load a savegame, it requires that you have exactly the same mods when you saved it.

This project uses source code of and is based on:

NOTE: Compiled for EU-280450 and ONI-Modloader v0.4.5

Examples

  • AlternateOrdersMod: The Fabricators and Refineries will alternate between infinity orders. Made by @javisar.
  • BuildableAETNMod: Makes the AETN buildable and researchable. 20k Refined Metal. There is no preprint sprite. Made by @javisar.
  • CameraControllerMod: Enable further zoom-outs in play and dev mode (taken from @Moonkis Onion patcher, adapted by @Killface1980).
  • CustomWorldMod: Enables the player to use custom world sizes. (Made by @Moonkis, remade by @Killface1980)
  • DisplayDraggedBoxSize: Shows selected rectangle dimensions using any tool. Made by @fistak.
  • FastModeMod: Duplicants will build and dig very fast. Made by @javisar.
  • FluidPhysicsMod: Overwrite some fluids molar mass to make them equal, this produces more mixing. Very Experimental. (Oxygen,Hydrogen,ChlorineGas,ContaminatedOxygen,Propane,Helium,Methane,CarbonDioxide,Water,DirtyWater,CrudeOil,Petroleum). Made by @javisar.
  • FluidWarpMod: Teleports liquids and gases between places. Made by @javisar.
  • GasTankMod: Storage for gases. Made by @javisar.
  • InstantResearchMod: Forces instant research without Debug mode. Made by @javisar.
  • InverseElectrolyzerMod: Combines hydrogen and oxygen into steam. Uses oxygen from the environment. Made by @javisar.
  • InverseElectrolyzerAltMod: Combines hydrogen and oxygen into steam. Uses two input conduits instead of getting oxygen from the environment. Made by @javisar.
  • LiquidTankMod: Storage for liquids. Made by @javisar.
  • MoreMaterialsMod: Allows the construction of some buildings with any material (Doors, filters, bed, canvas, tables, wall fire pole, sculptures, shower, toilets, wash basins, bridges, conduits/wires, ladder, pumps, valves, ventS, tiles, lockers, sensors and gates). Made by @javisar.
  • NaphthaViscosityMod: Recovers the old behaviour in Naphtha. Sets the viscosity to 0 and allows building vertical airlocks. Made by @javisar.
  • NoFixedTemps: The output fluid temperatures of the machinery depends on the input (Except AirFilter, AlgaeTerraium and PacuCleaner). Made by @javisar.
  • PressureDoorMod: Removes the energy need for the mechanized pressure door and makes it buildable from all material. Made by @Killface1980.
  • RoomSizeMod: Recognizes rooms (count cells) to a room size maximum of 1024. Doubles the maximum room size for all rooms. Made by @javisar.
  • SculpturesReloadedMod: Adds a new sculpture building that allows more materials. Made by @javisar.
  • SensorsMod: Allows for increased ranges in automation sensors (Made by @fistak, adapted by @Killface1980).
  • SpeedControlMod: Overwrites the method SpeedControlScreen.OnChange. Fast Speed set to behave like Ultra Speed in debug mode. Made by @javisar.
  • StorageLockerMod: Storage lockers won't need a foundation to be built. Made by @Killface1980.
  • ONI-Common: Common code, required by these mods:
    • ImprovedGasColourMod: Replaces the oxygen overlay with gas overlay. Also visualizes the density (Made by @fistak and @Killface1980).
    • MaterialColor: Adds an overlay option to visualize what a building is made of (Made by @fistak, adapted by @Killface1980).
    • OnionPatches: Custom world seeds. DebugHandler hook. Made by @Moonkis, adapted by @Killface1980

Outdated mods:

More Harmony based mods in:

Downloads

  • Choose 'Clone or download'.
  • Put the desired dlls into the Mods folder "OxygenNotIncluded\Mods".
  • Be sure to also copy all config and icons folders.

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