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Enhance crouching functionality [$5] #1075

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Cervator opened this issue Apr 20, 2014 · 3 comments
Open

Enhance crouching functionality [$5] #1075

Cervator opened this issue Apr 20, 2014 · 3 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience

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@Cervator
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Cervator commented Apr 20, 2014

I've moved the oft-forgotten "Crouch" key to CTRL from 'c' although it doesn't actually do any kind of crouching. It does "descend" when you're flying or swimming though.

It would be nice if actual crouching was added. I imagine this is a state that'll render a model in a different pose (if available) and for players change their apparent view height downwards just a bit.

If the player is crouching a nice extra would be prevention from falling off ledges, akin to in MC

@Cervator Cervator added this to the Beta milestone Apr 20, 2014
@MatthewScholefield
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And, it would also be nice to double tab crouch to crawl like in most
fps/tps.

On Sat, Apr 19, 2014 at 10:01 PM, Rasmus Praestholm <
[email protected]> wrote:

I've moved the oft-forgotten "Crouch" key to CTRL from 'c' although it
doesn't actually do any kind of crouching. It does "descend" when you're
flying or swimming though.

It would be nice if actual crouching was added. I imagine this is a state
that'll render a model in a different pose (if available) and for players
change their apparent view height downwards just a bit.

If the player is crouching a nice extra would be prevention from falling
off ledges, akin to in MC


Reply to this email directly or view it on GitHubhttps://github.com//issues/1075
.

@Cervator Cervator added Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience labels Feb 26, 2015
@Cervator Cervator changed the title Enhance crouching functionality Enhance crouching functionality [$5] Dec 20, 2015
@MaloJaffre
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#2115 can solve the problem of the view height easily.

@oniatus
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oniatus commented Dec 21, 2017

Follow up for crouching.
With #2961 merged the crouching will not change the camera or the player height but work like a sneak - but it works :)

A clean implementation for crouching can be tracked on this issue.
Actual list of requirements for crouching:

  • Multiplayer support (host & connected client)
  • 1x1 holes enterable
  • Visual Feedback in eye height
  • Falling of ledges support
  • Toggle/Untoggle + temporary button (as is with this PR)
  • Leaves 'LocalPlayerSystem' cleaner instead of making it worse.

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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience
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