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New create game flow, final touches #3388

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merged 9 commits into from
Jun 15, 2018

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TheFlash98
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Contains

Disabled the time progression slider and world shape drop down. Changed the UI of the WorldSetupScreen and removed the Message Popup which appeared by clicking "Re-Roll".

@GooeyHub
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GooeyHub commented Jun 9, 2018

Hooray Jenkins reported success with all tests good!

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GooeyHub commented Jun 9, 2018

Hooray Jenkins reported success with all tests good!

@TheFlash98 TheFlash98 changed the title New create game flow, final touched New create game flow, final touches Jun 9, 2018
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Good progress, thank you :-)

Noticed one issue - the "Accept" and "Cancel" buttons on world config do the same thing, both accept any changes made. Is that something we can easily address, or does it come down to how the UI elements are mapped to their backing data? If they save the moment you change a UI element then there isn't much to do and we could probably just outright remove the "Cancel" button. Let me know what you think.

On other issue I'm still not sure how to deal with is not letting the zoom regenerate trigger until the user lets go of the slider. That might be another case of the UI system being tricky?

Maybe @rzats could provide some insight sometime.

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Hooray Jenkins reported success with all tests good!

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@nihal111 nihal111 left a comment

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LGTM
Try to make the UISlider listen to changes only and not use the set binding. The behaviour is very glitchy atm.

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Hooray Jenkins reported success with all tests good!

@GooeyHub
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Hooray Jenkins reported success with all tests good!

@GooeyHub
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Hooray Jenkins reported success with all tests good!

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LGTM, merging!

@nihal111 nihal111 merged commit 6b677f6 into MovingBlocks:create-game-v2 Jun 15, 2018
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theflash98 & multi-world

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4 participants