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[opt] Allocate hbm uniformly for buckets to avoid fragmentation. #181
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Documentation previewhttps://nvidia-merlin.github.io/HierarchicalKV/review/pr-181 |
/blossom-ci |
@@ -161,6 +162,7 @@ struct Table { | |||
int slots_number = 0; // unused | |||
int device_id = 0; // Device id | |||
int tile_size; | |||
std::vector<uint8_t*> buckets_address; |
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Get it.
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LGTM
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LGTM
#180