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Fixing/testing mech shields.
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MistakeNot4892 committed Jan 29, 2025
1 parent 12ccfe0 commit 3b4a155
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1 change: 1 addition & 0 deletions code/modules/mechs/equipment/combat.dm
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/obj/item/mech_equipment/ballistic_shield
name = "exosuit ballistic shield"
desc = "This formidable line of defense, sees widespread use in planetary peacekeeping operations and military formations alike."
icon_state = "mech_shield"
restricted_hardpoints = list(HARDPOINT_LEFT_HAND, HARDPOINT_RIGHT_HAND)
restricted_software = list(MECH_SOFTWARE_UTILITY)
origin_tech = @'{"materials":2,"engineering":2}'
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pixel_x = 8
pixel_y = 4
mouse_opacity = MOUSE_OPACITY_UNCLICKABLE
invisibility = INVISIBILITY_NONE
alpha = 255

/obj/abstract/follower/mechshield/follow_owner(atom/movable/owner)
. = ..()
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layer = MECH_UNDER_LAYER
plane = DEFAULT_PLANE
mouse_opacity = MOUSE_OPACITY_UNCLICKABLE
invisibility = INVISIBILITY_NONE
alpha = 255

/decl/mob_modifier/mech_ballistic/check_modifiers_block_attack(mob/living/_owner, list/modifiers, attack_type, atom/movable/attacker, additional_data)

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