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Non-blacksmithy changes from blacksmithy PR. #4802

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merged 1 commit into from
Jan 30, 2025

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MistakeNot4892
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  • Merges shake() and shake_animation() at /atom level.
  • Privates filter_data and adds a has_filter() proc.
  • Adds a delta param to get_thermal_mass_coefficient() to allow for faster cooling than heating.
  • Generalizes HE pipe glow effects to /obj.
  • Adds a silent spark subtype.
  • Adds a bar recipe to soft materials.
  • Adds an iron knife subtype and replaces knives on Shaded Hills with it.
  • Adds debug strings to admin examining hot atoms.
  • Skips structure hitsound if silent is TRUE.
  • Adds an iron forging hammer.
  • Renames the 'meat hook' item to 'hook'.
  • Adds mapped iron and copper bar subtypes.

@MistakeNot4892 MistakeNot4892 added the ready for review This PR is ready for review and merge. label Jan 24, 2025
@MistakeNot4892 MistakeNot4892 force-pushed the feature/blacksmithy_extras branch from ab56cb6 to 8682a64 Compare January 24, 2025 07:24
@MistakeNot4892
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Will atomise this if requested, but I just tried and got really bored.

@MistakeNot4892 MistakeNot4892 force-pushed the feature/blacksmithy_extras branch from 8682a64 to d11a0a5 Compare January 28, 2025 07:17
@comma comma merged commit 2d61878 into NebulaSS13:dev Jan 30, 2025
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3 participants