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The Arcade Learning Environment (ALE) -- a platform for AI research.

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Fork of the Arcade Learning Environment (ALE)

For the main (upstream) project see: https://github.com/mgbellemare/Arcade-Learning-Environment

The changes here are intended to:

  • Provide a serializable state that represents unique game states
  • Apply fixes that haven't yet made it into upstream
  • Make it easier to "vendor" the ALE source under another C++ project and compile it directly (vs building ALE as a library)

Specific changes from upstream:

  • Paddle positions are exposed in the API (needed for complete observable state)
  • Applied Jesse Farebrother's patch to fix nondeterminism issues
  • Only the base C++ interface; no Python bindings
  • No CMake or Docker

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The Arcade Learning Environment (ALE) -- a platform for AI research.

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