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v0.8.0

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@NotAPenguin0 NotAPenguin0 released this 24 May 23:09
· 87 commits to master since this release

Major features

  • Native FSR2 support for temporal upscaling. Available under the fsr2 feature flag.
  • Huge debug performance improvements.

Changes

Breaking

  • SubmitBatch is now used to submit frame commands from FrameManager::new_frame(). This allows submitting multiple command buffers in a frame easily while also making the API more similar to out of frame submits.

Non breaking

  • Remove unnecessary unstable features.
  • Add support for resolving multisampled depth images.

Bugfixes

  • Fix bug where DescriptorPool tried to allocate space for acceleration structure descriptors with ray tracing extensions disabled.
  • Various fixes to example code.
  • Fix bug where BufferViewOutOfRange was returned when creating a buffer view that touches the end of the buffer.
  • Fix render graph sync bug if one resource has its last usage in multiple different stages.

Full Changelog: v0.7.3...v0.8.0