v0.8.0
Major features
- Native FSR2 support for temporal upscaling. Available under the
fsr2
feature flag. - Huge debug performance improvements.
Changes
Breaking
SubmitBatch
is now used to submit frame commands fromFrameManager::new_frame()
. This allows submitting multiple command buffers in a frame easily while also making the API more similar to out of frame submits.
Non breaking
- Remove unnecessary unstable features.
- Add support for resolving multisampled depth images.
Bugfixes
- Fix bug where
DescriptorPool
tried to allocate space for acceleration structure descriptors with ray tracing extensions disabled. - Various fixes to example code.
- Fix bug where
BufferViewOutOfRange
was returned when creating a buffer view that touches the end of the buffer. - Fix render graph sync bug if one resource has its last usage in multiple different stages.
Full Changelog: v0.7.3...v0.8.0