Removing RID specific assets from compile #1103
Merged
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This change removes RID specific assets in the
runtimes/
folder from thecompile
section of the assets file.When referencing a package that contained only
runtimes/
assets it was possible to fallback to using these assets undercompile
.Previous behavior:
ref/
ref/
assets exist trylib/
andruntimes/
assets.Fixed behavior:
ref/
ref/
assets exist trylib/
assets.Risk
Users depending directly on runtime only packages and not the ref package could see build breaks when the compile assets are missing. In this scenario it seems like users should just fix their references.
Fixes NuGet/Home#4207
//cc @ericstj @alpaix @rrelyea