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Update ps_1_4.cpp
CI Build #3077: Pull request #2998 synchronize by AdmiralPellaeon
January 5, 2024 23:05 34m 42s AdmiralPellaeon:patch-2
January 5, 2024 23:05 34m 42s
GLSupport: const correct GLSLPreprocessor
CI Build #3076: Commit a486856 pushed by paroj
January 5, 2024 19:03 35m 10s master
January 5, 2024 19:03 35m 10s
Update ps_1_4.h
CI Build #3075: Pull request #2999 opened by AdmiralPellaeon
January 5, 2024 06:54 47m 20s AdmiralPellaeon:patch-3
January 5, 2024 06:54 47m 20s
Update ps_1_4.cpp
CI Build #3074: Pull request #2998 opened by AdmiralPellaeon
January 5, 2024 06:54 34m 57s AdmiralPellaeon:patch-2
January 5, 2024 06:54 34m 57s
Update OgreGLSLPreprocessor.h
CI Build #3073: Pull request #2997 opened by AdmiralPellaeon
January 5, 2024 06:34 34m 48s AdmiralPellaeon:patch-1
January 5, 2024 06:34 34m 48s
RTSS: cloneShaderBasedTechniques - ensure src material is loaded
CI Build #3072: Commit 2feb289 pushed by paroj
January 4, 2024 21:51 36m 47s master
January 4, 2024 21:51 36m 47s
Devel
CI Build #3071: Pull request #2994 synchronize by paroj
January 4, 2024 20:14 35m 30s paroj:devel
January 4, 2024 20:14 35m 30s
Devel
CI Build #3070: Pull request #2994 synchronize by paroj
January 4, 2024 17:55 39m 57s paroj:devel
January 4, 2024 17:55 39m 57s
Devel
CI Build #3069: Pull request #2994 opened by paroj
January 4, 2024 00:44 39m 40s paroj:devel
January 4, 2024 00:44 39m 40s
Samples: range loop refactoring (#2993)
CI Build #3068: Commit f28cfd0 pushed by paroj
January 2, 2024 22:35 35m 21s master
January 2, 2024 22:35 35m 21s
range loop refactoring
CI Build #3067: Pull request #2993 opened by Joilnen
January 2, 2024 16:43 38m 21s Joilnen:fix_64
January 2, 2024 16:43 38m 21s
Main: Technique - try to catch user missing a program type early on
CI Build #3066: Commit 1ff903f pushed by paroj
December 30, 2023 20:30 34m 33s master
December 30, 2023 20:30 34m 33s
Devel
CI Build #3065: Pull request #2992 opened by paroj
December 30, 2023 19:02 34m 41s paroj:devel
December 30, 2023 19:02 34m 41s
Main: WorkQueue - move WorkerThreadCount to interface
CI Build #3064: Commit c5aa3b7 pushed by paroj
December 26, 2023 13:29 41m 15s master
December 26, 2023 13:29 41m 15s
ignore
CI Build #3063: Pull request #2991 opened by huohunri
December 26, 2023 07:56 37m 37s master
December 26, 2023 07:56 37m 37s
Devel
CI Build #3062: Pull request #2990 synchronize by paroj
December 26, 2023 00:15 34m 52s paroj:devel
December 26, 2023 00:15 34m 52s
Devel
CI Build #3061: Pull request #2990 opened by paroj
December 25, 2023 23:54 35m 4s paroj:devel
December 25, 2023 23:54 35m 4s
update .gitignore (#2989)
CI Build #3060: Commit eb33e83 pushed by paroj
December 25, 2023 23:36 35m 38s master
December 25, 2023 23:36 35m 38s
ignore
CI Build #3059: Pull request #2989 opened by huohunri
December 25, 2023 06:29 34m 28s master
December 25, 2023 06:29 34m 28s
CMake: fix ios toolchain for cmake 3.28
CI Build #3058: Commit 889b0f1 pushed by paroj
December 23, 2023 16:09 34m 39s master
December 23, 2023 16:09 34m 39s
Main: workaround any_cast on iOS by using strcmp
CI Build #3057: Pull request #2988 synchronize by paroj
December 23, 2023 15:07 34m 18s paroj:devel
December 23, 2023 15:07 34m 18s
Main: workaround any_cast on iOS by using strcmp
CI Build #3056: Pull request #2988 opened by paroj
December 23, 2023 14:10 34m 59s paroj:devel
December 23, 2023 14:10 34m 59s
Main: SceneManager - add Static Geometry collection access (#2987)
CI Build #3055: Commit fd921a4 pushed by paroj
December 14, 2023 21:49 42s master
December 14, 2023 21:49 42s
Static Geometry collection access in scenemanager (fixes #113)
CI Build #3054: Pull request #2987 opened by DrDub
December 14, 2023 20:20 36m 39s DrDub:master
December 14, 2023 20:20 36m 39s
Overlay: Container - update children first as notifyParent may call i…
CI Build #3053: Commit 721d0fb pushed by paroj
December 12, 2023 12:39 36m 57s master
December 12, 2023 12:39 36m 57s