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D3D11: HLSL - give up on custom alignment logic #3012

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merged 4 commits into from
Jan 22, 2024
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@paroj paroj commented Jan 21, 2024

fixes #2132

paroj added 2 commits January 21, 2024 00:37
there are only cbuffers with a physical offset for the members
@paroj paroj force-pushed the devel branch 2 times, most recently from 4244cc8 to 77d7228 Compare January 21, 2024 22:59
just use what the compiler tells us
@paroj paroj changed the title Devel @paroj D3D11: HLSL - give up on custom alignment logic Jan 21, 2024
@paroj paroj changed the title @paroj D3D11: HLSL - give up on custom alignment logic D3D11: HLSL - give up on custom alignment logic Jan 21, 2024
@paroj paroj merged commit 3271bdd into OGRECave:master Jan 22, 2024
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@paroj paroj deleted the devel branch January 22, 2024 23:24
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DeferredShading: invalid cbuffer data for Global Light
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