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lua: provide base64 lib to lua - v3 #12513
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,55 @@ | ||
Base64 | ||
------ | ||
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Base64 functions are exposed to Lua scripts with the | ||
``suricata.base64``. For example:: | ||
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local base64 = require("suricata.base64") | ||
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Functions | ||
~~~~~~~~~ | ||
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``encode(string)`` | ||
^^^^^^^^^^^^^^^^^^ | ||
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Encode a buffer with standard base64 encoding. This standard encoding | ||
includes padding. | ||
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``decode(string)`` | ||
^^^^^^^^^^^^^^^^^^ | ||
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Decode a base64 string that contains padding. | ||
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``encode_nopad(string)`` | ||
^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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Encode a buffer with standard base64 encoded but don't include any | ||
padding. | ||
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``decode_nopad(string)`` | ||
^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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Decode a base64 string that contains no padding. | ||
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``decode_padopt(string)`` | ||
^^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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Decode a base64 string that may or may not contain trailing padding. | ||
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``decode_rfc2045(string)`` | ||
^^^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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Decode an RFC 2045 formatted base64 string. | ||
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``decode_rfc4648(string)`` | ||
^^^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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Decode an RFC 4648 formatted base64 string. | ||
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Implementation Details | ||
~~~~~~~~~~~~~~~~~~~~~~ | ||
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The base64 functions provided come from the Rust base64 library | ||
documented at https://docs.rs/base64 and correspond to the | ||
``STANDARD`` and ``STANDARD_NO_PAD`` base64 engines provided in that | ||
library. |
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Original file line number | Diff line number | Diff line change |
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@@ -8,4 +8,5 @@ environment without access to additional modules. | |
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.. toctree:: | ||
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base64 | ||
hashlib |
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are the terms
string
andbuffer
considered interchangeable in this Base64 section?There was a problem hiding this comment.
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Yes, and I somewhat did that purposefully. In Lua the datatype is
string
, whether or not that data is a string of characters like achar *
, or a binary blob of datauint8_t *
.There was a problem hiding this comment.
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I guess one difference is that
encode
usually takes what you might call a buffer. Anddecode
always takes a string.