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Playing mod music files often results in a crash #105
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Which library is used by SDL_mixer for playing MOD files by default? I know we had issues with libmikmod in the past and I excluded that from the build to force libmodplug to be used instead. Maybe those build modifications got lost over time. |
If I'm not interpreting this wrong, running
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Paul has identified an issue with unaligned reads that might explain libmodplug crashes. |
Should be fixed in this build: |
Looks promising, games that recently stopped working like UMG and Dodgin' Diamond II can be played again! |
Previous issues with mods are still there (as I was a bit afraid of), but is addressed I just read eduardofilo/RG350_adam_image#191 (reply in thread) |
These are patches for libmodplug that fix various UB issues. They come from these PRs to the upstream repository: 1. Konstanty/libmodplug#92 2. Konstanty/libmodplug#93 The upstream maintainer has not merged any PRs in over a year. Fixes OpenDingux#105.
These are patches for libmodplug that fix various UB issues. They come from these PRs to the upstream repository: 1. Konstanty/libmodplug#92 2. Konstanty/libmodplug#93 The upstream maintainer has not merged any PRs in over a year. Fixes OpenDingux#105. Signed-off-by: Gleb Mazovetskiy <[email protected]>
These are patches for libmodplug that fix various UB issues. They come from these PRs to the upstream repository: 1. Konstanty/libmodplug#92 2. Konstanty/libmodplug#93 The upstream maintainer has not merged any PRs in over a year. Fixes #105. Signed-off-by: Gleb Mazovetskiy <[email protected]>
Playing mod music files is largely broken on OD-beta. And it got even worse in the latest releases of OD-beta, some games with mod music that did work a few releases earlier now also crash. some people resort to including their self compiled library files (https://github.com/plrguez/hurrican-od/blob/main/Hurrican/build_libmodplug.sh for example) if possible, but that's an unwanted workaround if you ask me.
Any chance this could be addressed?
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