Collision prevention velocity limitations also based on max accel/jerk #12824
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Describe problem solved by the proposed pull request
Until now the collision prevention assumed that the vehicle could follow the tuning of the velocity controller. However, it is possible to have a tightly tuned velocity controller, with a very limiting max jerk/accel on top.
Describe your preferred solution
The Collision prevention now takes the more conservative of the tuning parameters (both smooth and non-smooth) when limiting velocity for a given braking distance. It uses the same method as the smooth auto velocity controller to limit speeds given available braking distances.
@baumanta could you please SITL test
@bresch FYI
Todo: