Add options to spawn multiple vehicles in different worlds #14764
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Describe problem solved by this pull request
Since SITL gazebo now has a clean separation between worlds and vehicles, we can now spawn multiple vehicles to any world we want.
Describe your solution
You can use the
-w
flag to specify which world the vehicle should be spawned in. If no-w
flag is specified, then the script defaults toempty.world
Test data / coverage
For e.g.
Additional context
This was enabled by separating worlds with models in gazebo definitions. This will also be something useful to test multivehicle fleets in "windy" environments when such worlds are added as in #14737