Ladder collision fixes and buffer timer #117
Merged
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Whilst doing the last-minute fixes on PR #114, I realized there's a couple of issues with the ladder system that while avoidable with good collision shape placement, it's probably easier to implement these fixes:
Made this as a separate PR just to make sure these changes get their own chance for review.
You can see the issues with this on
main
by attempting to go down the ladder in theCOGITO_01_Demo
scene, which is fixed in this PR.