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Replaced SignpostItem with Hidden(ItemName)
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PikalaxALT committed Dec 15, 2015
1 parent bb2aba7 commit efe3462
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Showing 69 changed files with 233 additions and 233 deletions.
2 changes: 1 addition & 1 deletion constants/sprite_constants.asm
Original file line number Diff line number Diff line change
Expand Up @@ -293,7 +293,7 @@ MAX_OUTDOOR_SPRITES EQU 23
const STEP_TYPE_16
const STEP_TYPE_17
const STEP_TYPE_18
const STEP_TYPE_19
const STEP_TYPE_SKYFALL_TOP

const_def
const PERSON_ACTION_00
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4 changes: 2 additions & 2 deletions engine/events.asm
Original file line number Diff line number Diff line change
Expand Up @@ -767,8 +767,8 @@ TryReadSign: ; 96a38
ld de, EngineBuffer1
ld bc, 3
call FarCopyBytes
ld a, BANK(SignpostItemScript)
ld hl, SignpostItemScript
ld a, BANK(HiddenItemScript)
ld hl, HiddenItemScript
call CallScript
scf
ret
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2 changes: 1 addition & 1 deletion engine/events_2.asm
Original file line number Diff line number Diff line change
Expand Up @@ -627,7 +627,7 @@ CmdQueue_StoneTable: ; 97f42
ld hl, OBJECT_MOVEMENTTYPE
add hl, de
ld a, [hl]
cp STEP_TYPE_19
cp STEP_TYPE_SKYFALL_TOP
jr nz, .next

ld hl, OBJECT_NEXT_TILE
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2 changes: 1 addition & 1 deletion engine/events_3.asm
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ endr
ret
; b8172

CheckForSignpostItems: ; b8172
CheckForHiddenItems: ; b8172
; Checks to see if there are hidden items on the screen that have not yet been found. If it finds one, returns carry.
call GetMapScriptHeaderBank
ld [Buffer1], a
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6 changes: 3 additions & 3 deletions engine/movement.asm
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ MovementPointers: ; 5075
dw Movement_56 ; 56
dw Movement_rock_smash ; 57
dw Movement_return_dig ; 58
dw Movement_run_before_fall ; 59
dw Movement_skyfall_top ; 59
; 5129


Expand All @@ -113,10 +113,10 @@ Movement_skyfall: ; 5137
ret
; 513e

Movement_run_before_fall: ; 513e
Movement_skyfall_top: ; 513e
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_19
ld [hl], STEP_TYPE_SKYFALL_TOP
ret
; 5145

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2 changes: 1 addition & 1 deletion event/itemfinder.asm
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
ItemFinder: ; 12580
callba CheckForSignpostItems
callba CheckForHiddenItems
jr c, .found_something
ld hl, .Script_FoundNothing
jr .resume
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6 changes: 3 additions & 3 deletions macros/movement.asm
Original file line number Diff line number Diff line change
Expand Up @@ -434,7 +434,7 @@ return_dig: macro
db \1
endm

enum movement_run_before_fall
run_before_fall: macro
db movement_run_before_fall ; $59
enum movement_skyfall_top
skyfall_top: macro
db movement_skyfall_top ; $59
endm
2 changes: 1 addition & 1 deletion main.asm
Original file line number Diff line number Diff line change
Expand Up @@ -7600,7 +7600,7 @@ RepelWoreOffScript:: ; 0x13619
db "@"
; 0x13625

SignpostItemScript:: ; 0x13625
HiddenItemScript:: ; 0x13625
opentext
copybytetovar EngineBuffer3
itemtotext 0, 0
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4 changes: 2 additions & 2 deletions maps/AzaleaTown.asm
Original file line number Diff line number Diff line change
Expand Up @@ -214,7 +214,7 @@ AzaleaTownMartSign:
WhiteApricornTree:
fruittree FRUITTREE_AZALEA_TOWN

MapAzaleaTownSignpostItem8:
AzaleaTownHiddenFullHeal:
dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL

Expand Down Expand Up @@ -491,7 +491,7 @@ AzaleaTown_MapEventHeader:
signpost 9, 16, SIGNPOST_READ, AzaleaTownPokeCenterSign
signpost 5, 22, SIGNPOST_READ, AzaleaTownMartSign
signpost 9, 3, SIGNPOST_READ, AzaleaTownIlextForestSign
signpost 6, 31, SIGNPOST_ITEM, MapAzaleaTownSignpostItem8
signpost 6, 31, SIGNPOST_ITEM, AzaleaTownHiddenFullHeal

.PersonEvents:
db 12
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108 changes: 54 additions & 54 deletions maps/BurnedTower1F.asm
Original file line number Diff line number Diff line change
Expand Up @@ -10,28 +10,28 @@ BurnedTower1F_MapScriptHeader:
db 3

; triggers
dw UnknownScript_0x185bf2, 0
dw UnknownScript_0x185bf6, 0
dw UnknownScript_0x185bf7, 0
dw .Trigger0, 0
dw .Trigger1, 0
dw .Trigger2, 0

.MapCallbacks:
db 1

; callbacks

dbw 1, UnknownScript_0x185bf8
dbw 1, .HoleAndLadder

UnknownScript_0x185bf2:
priorityjump UnknownScript_0x185c0d
.Trigger0:
priorityjump .EusineTrigger
end

UnknownScript_0x185bf6:
.Trigger1:
end

UnknownScript_0x185bf7:
.Trigger2:
end

UnknownScript_0x185bf8:
.HoleAndLadder:
checkevent EVENT_HOLE_IN_BURNED_TOWER
iftrue .Next
changeblock $a, $8, $32 ; hole
Expand All @@ -42,65 +42,65 @@ UnknownScript_0x185bf8:
.Done
return

UnknownScript_0x185c0d:
.EusineTrigger:
spriteface BURNEDTOWER1F_SUPER_NERD, DOWN
showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15
applymovement BURNEDTOWER1F_SUPER_NERD, MovementData_0x185cd3
applymovement BURNEDTOWER1F_SUPER_NERD, BurnedTower1FEusineMovement
opentext
writetext UnknownText_0x185ecc
writetext BurnedTower1FEusineIntroText
waitbutton
closetext
moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e
dotrigger $1
end

UnknownScript_0x185c25:
BurnedTowerRivalBattleScript:
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
special Special_FadeOutMusic
pause 15
spriteface BURNEDTOWER1F_SILVER, RIGHT
pause 15
applymovement PLAYER, MovementData_0x185ccd
applymovement BURNEDTOWER1F_SILVER, MovementData_0x185ccf
applymovement PLAYER, BurnedTowerMovement_PlayerWalksToSilver
applymovement BURNEDTOWER1F_SILVER, BurnedTowerMovement_SilverWalksToPlayer
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
writetext UnknownText_0x185cd9
writetext BurnedTowerSilver_BeforeText
waitbutton
closetext
checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x185c60
iftrue .totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x185c70
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
iftrue .chikorita
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_9
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x185c80
jump .returnfrombattle

UnknownScript_0x185c60:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
.totodile:
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_7
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x185c80
jump .returnfrombattle

UnknownScript_0x185c70:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
.chikorita:
winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_8
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x185c80
jump .returnfrombattle

UnknownScript_0x185c80:
.returnfrombattle:
playmusic MUSIC_RIVAL_AFTER
opentext
writetext UnknownText_0x185de2
writetext BurnedTowerSilver_AfterText1
waitbutton
closetext
dotrigger $2
Expand All @@ -114,59 +114,59 @@ UnknownScript_0x185c80:
changeblock $a, $8, $25
reloadmappart
pause 15
applymovement PLAYER, MovementData_0x185cd1
applymovement PLAYER, BurnedTower1FMovement_PlayerStartsToFall
playsound SFX_KINESIS
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 20
opentext
writetext UnknownText_0x185e75
writetext BurnedTowerSilver_AfterText2
waitbutton
closetext
setevent EVENT_HOLE_IN_BURNED_TOWER
pause 15
warpcheck
end

SuperNerdScript_0x185cbc:
jumptextfaceplayer UnknownText_0x185f99
BurnedTower1FEusineScript:
jumptextfaceplayer BurnedTower1FEusineText

MortyScript_0x185cbf:
jumptextfaceplayer UnknownText_0x186002
BurnedTower1FMortyScript:
jumptextfaceplayer BurnedTower1FMortyText

BurnedTower1FRock:
jumpstd smashrock

MapBurnedTower1FSignpostItem0:
BurnedTower1FHiddenEther:
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER

MapBurnedTower1FSignpostItem1:
BurnedTower1FHiddenUltraBall:
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL

BurnedTower1FHPUp:
itemball HP_UP

MovementData_0x185ccd:
BurnedTowerMovement_PlayerWalksToSilver:
step_left
step_end

MovementData_0x185ccf:
BurnedTowerMovement_SilverWalksToPlayer:
step_right
step_end

MovementData_0x185cd1:
run_before_fall
BurnedTower1FMovement_PlayerStartsToFall:
skyfall_top
step_end

MovementData_0x185cd3:
BurnedTower1FEusineMovement:
step_down
step_left
step_left
step_left
step_down
step_end

UnknownText_0x185cd9:
BurnedTowerSilver_BeforeText:
text "<......> <......> <......>"

para "…Oh, it's you."
Expand All @@ -190,7 +190,7 @@ UnknownText_0x185cd9:
line "fault!"
done

UnknownText_0x185d9b:
BurnedTowerSilver_WinText:
text "…Humph!"

para "This is why I hate"
Expand All @@ -200,7 +200,7 @@ UnknownText_0x185d9b:
line "challenge in it."
done

UnknownText_0x185de2:
BurnedTowerSilver_AfterText1:
text "…Aw, whatever."

para "You would never be"
Expand All @@ -210,7 +210,7 @@ UnknownText_0x185de2:
line "anyway."
done

UnknownText_0x185e2c:
BurnedTowerSilver_LossText:
text "…Humph!"

para "This is why I hate"
Expand All @@ -220,7 +220,7 @@ UnknownText_0x185e2c:
line "of my time."
done

UnknownText_0x185e75:
BurnedTowerSilver_AfterText2:
text "Humph!"

para "What are you doing"
Expand All @@ -232,7 +232,7 @@ UnknownText_0x185e75:
para "Serves you right!"
done

UnknownText_0x185ecc:
BurnedTower1FEusineIntroText:
text "EUSINE: My name's"
line "EUSINE."

Expand All @@ -255,7 +255,7 @@ UnknownText_0x185ecc:
line "could it be?"
done

UnknownText_0x185f99:
BurnedTower1FEusineText:
text "EUSINE: I heard"
line "that SUICUNE is in"

Expand All @@ -266,7 +266,7 @@ UnknownText_0x185f99:
line "could it be?"
done

UnknownText_0x186002:
BurnedTower1FMortyText:
text "MORTY: ECRUTEAK's"
line "GYM LEADER has to"

Expand Down Expand Up @@ -307,17 +307,17 @@ BurnedTower1F_MapEventHeader:

.XYTriggers:
db 1
xy_trigger 1, $9, $b, $0, UnknownScript_0x185c25, $0, $0
xy_trigger 1, $9, $b, $0, BurnedTowerRivalBattleScript, $0, $0

.Signposts:
db 2
signpost 7, 8, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem0
signpost 11, 13, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem1
signpost 7, 8, SIGNPOST_ITEM, BurnedTower1FHiddenEther
signpost 11, 13, SIGNPOST_ITEM, BurnedTower1FHiddenUltraBall

.PersonEvents:
db 5
person_event SPRITE_ROCK, 4, 15, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BurnedTower1FRock, -1
person_event SPRITE_SUPER_NERD, 12, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x185cbc, EVENT_BURNED_TOWER_1F_EUSINE
person_event SPRITE_SUPER_NERD, 12, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, BurnedTower1FEusineScript, EVENT_BURNED_TOWER_1F_EUSINE
person_event SPRITE_SILVER, 9, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 3, ObjectEvent, EVENT_RIVAL_BURNED_TOWER
person_event SPRITE_MORTY, 14, 14, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, MortyScript_0x185cbf, EVENT_BURNED_TOWER_MORTY
person_event SPRITE_MORTY, 14, 14, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BurnedTower1FMortyScript, EVENT_BURNED_TOWER_MORTY
person_event SPRITE_POKE_BALL, 2, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, BurnedTower1FHPUp, EVENT_BURNED_TOWER_1F_HP_UP
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