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const_def | ||
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const KIMI | ||
const TOSHIKAGU | ||
const MINION | ||
const MITSUBA | ||
const TORLU | ||
const SAYURI | ||
const YUKIKO | ||
const EXPLORER | ||
const BLACKBELT | ||
const OGAWA | ||
const BUUTA | ||
const KUNISADA | ||
const WANDA | ||
const SCIENTIST | ||
const LASS | ||
const CRAFT_PROF | ||
const REPOMAN | ||
const HOSHINO | ||
const LUMBERJACK | ||
const MOM_AND_KID | ||
const CAVE_GIRL | ||
const FANGARIAN | ||
const BIRD | ||
const MANIA | ||
const DIAMI_AUNT | ||
const BJ | ||
const HACKLE_TOM | ||
const SWIMMER | ||
const KARATE_MAN | ||
const GOGO_RACER | ||
const PUPPY | ||
const CAT | ||
const BABY | ||
const THUNDER_DAD | ||
const RUDDER_DAD | ||
const QUAKE_DAD | ||
const KAI | ||
const NERIKARA | ||
const KAKUZA_GUARD | ||
const TABASCO | ||
const SANAEBA | ||
const SAITOU_29 | ||
const SAITOU_2A | ||
const SAITOU_2B | ||
const SAITOU_2C | ||
const SAITOU_2D | ||
const SAITOU_2E | ||
const SAITOU_2F | ||
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db $08 ; CLAW | ||
db $04 ; RUSH | ||
db $04 ; STRIKE | ||
db $04 ; CAT_PUNCH | ||
db $04 ; BISON_HAMMER | ||
db $04 ; KICK | ||
db $04 ; TAIL | ||
db $08 ; HORN | ||
db $04 ; BEAK | ||
db $04 ; POISON_STING | ||
db $04 ; NUMBING_STING | ||
db $04 ; SCISSOR | ||
db $04 ; SABRE | ||
db $04 ; BITE | ||
db $04 ; BODY_PRESS | ||
db $04 ; HORN_DRILL | ||
db $04 ; BLOODSUCK | ||
db $04 ; SHURIKEN | ||
db $04 ; BOWGUN | ||
db $14 ; BISON_BEAM | ||
db $14 ; STAG_BEAM | ||
db $1e ; PULSE_BEAM | ||
db $14 ; PLASMA_LASER | ||
db $14 ; MEGA_LAUNCHER | ||
db $14 ; MEGA_CANNON | ||
db $14 ; MEGA_RIFLE | ||
db $14 ; DRILL_MISSILE | ||
db $14 ; HYPER_MISSILE | ||
db $14 ; DRAGON_MISSILE | ||
db $14 ; PENGUIN_MISSILE | ||
db $14 ; MISSILE_POD | ||
db $14 ; WAR_CANNON | ||
db $14 ; HARPOON_MISSILE | ||
db $14 ; HORN_LAUNCHER | ||
db $14 ; BIRD_BAZOOKA | ||
db $08 ; NOSE_MAGNUM | ||
db $14 ; EAR_VULCAN | ||
db $14 ; TUSK_VULCAN | ||
db $14 ; MACHINE_GUN | ||
db $14 ; FLAMETHROWER | ||
db $14 ; MINI_FLAME | ||
db $1e ; MEGA_FLAME | ||
db $14 ; KAMAITACHI | ||
db $1e ; HURRICANE | ||
db $14 ; MINI_SNOW | ||
db $1e ; BLIZZARD | ||
db $14 ; EGG_BOMB | ||
db $14 ; WHIRLPOOL | ||
db $1e ; TSUNAMI | ||
db $14 ; MINI_BOLT | ||
db $1e ; MEGA_BOLT | ||
db $14 ; EARTHQUAKE | ||
db $1e ; MEGA_QUAKE | ||
db $14 ; ROCK ; 36 | ||
db $1e ; MEGA_ROCK | ||
db $05 ; SPEED_UP | ||
db $1e ; FOCUS | ||
db $1e ; AVOID | ||
db $05 ; INVIGORATE | ||
db $05 ; CHARGE_UP | ||
db $0a ; HEAL | ||
db $14 ; RECOVER | ||
db $32 ; RESTORE | ||
db $05 ; SHIELD | ||
db $02 ; PROTECT | ||
db $07 ; IRON_WALL | ||
db $00 ; CAMOUFLAGE | ||
db $00 ; ULTRASONIC | ||
db $00 ; EM_WAVE | ||
db $00 ; CURSE_SONG | ||
db $00 ; LULLABY | ||
db $00 ; GLARE | ||
db $00 ; SLEEP_GAS | ||
db $00 ; SMOKESCREEN | ||
db $00 ; POISON_GAS | ||
db $00 ; JUMP | ||
db $00 ; FLIGHT | ||
db $00 ; SCREAM | ||
db $00 ; WINGBEAT | ||
db $00 ; EM_BARRIER | ||
db $00 ; FORCE_FIELD | ||
db $00 ; CHILL | ||
db $00 ; HEAT_WAVE | ||
db $05 ; WATER_SHOT | ||
db $05 ; ACID | ||
db $00 ; LICK | ||
db $05 ; TENTACLE | ||
db $14 ; ICE_BALL | ||
db $00 ; PARAMETER_DOWN | ||
db $00 ; STATUS_RESET | ||
db $10 ; IRON_CLAW | ||
db $10 ; ASSAULT | ||
db $10 ; MISSILE_PUNCH | ||
db $10 ; RAZOR_PUNCH | ||
db $10 ; HOOF | ||
db $10 ; HIGH_KICK | ||
db $10 ; MIDDLE_KICK | ||
db $08 ; STAB | ||
db $10 ; TRIPLE_ATTACK | ||
db $10 ; TOXIC_STING | ||
db $10 ; ELECTRIC_STING | ||
db $10 ; CROSS_ATTACK | ||
db $10 ; VACUUM_SLASH | ||
db $10 ; FANG_CRUSH | ||
db $10 ; PUNT | ||
db $10 ; SCREW_HORN | ||
db $10 ; DRAIN | ||
db $14 ; DENMA_SHURIKEN | ||
db $04 ; NEEDLE | ||
db $03 ; QUICK_STEP | ||
db $0f ; AIM | ||
db $0f ; EVADE | ||
db $05 ; BRACE | ||
db $00 ; DUMMY_1 | ||
db $0a ; FIRST_AID | ||
db $1e ; REPAIR | ||
db $00 ; DUMMY_2 | ||
db $03 ; SHUTTER | ||
db $03 ; DEFEND | ||
db $00 ; DUMMY_3 | ||
db $00 ; CONCEAL | ||
db $00 ; EM_PULSE | ||
db $00 ; SHOCKWAVE | ||
db $00 ; DUMMY_4 | ||
db $00 ; DUMMY_5 | ||
db $00 ; STARE | ||
db $00 ; DUMMY_6 | ||
db $00 ; DUMMY_7 | ||
db $00 ; DUMMY_8 | ||
db $00 ; DUMMY_9 | ||
db $00 ; DUMMY_10 | ||
db $00 ; SNARL | ||
db $00 ; DUST_CLOUD | ||
db $00 ; ELECTRO_SCREEN | ||
db $00 ; DENMA_SEAL | ||
db $00 ; FROST_BREATH | ||
db $00 ; PETAL_STORM |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,137 @@ | ||
db 8 ; CLAW | ||
db 4 ; RUSH | ||
db 4 ; STRIKE | ||
db 4 ; CAT_PUNCH | ||
db 4 ; BISON_HAMMER | ||
db 4 ; KICK | ||
db 4 ; TAIL | ||
db 8 ; HORN | ||
db 4 ; BEAK | ||
db 4 ; POISON_STING | ||
db 4 ; NUMBING_STING | ||
db 4 ; SCISSOR | ||
db 4 ; SABRE | ||
db 4 ; BITE | ||
db 4 ; BODY_PRESS | ||
db 4 ; HORN_DRILL | ||
db 4 ; BLOODSUCK | ||
db 4 ; SHURIKEN | ||
db 4 ; BOWGUN | ||
db 20 ; BISON_BEAM | ||
db 20 ; STAG_BEAM | ||
db 30 ; PULSE_BEAM | ||
db 20 ; PLASMA_LASER | ||
db 20 ; MEGA_LAUNCHER | ||
db 20 ; MEGA_CANNON | ||
db 20 ; MEGA_RIFLE | ||
db 20 ; DRILL_MISSILE | ||
db 20 ; HYPER_MISSILE | ||
db 20 ; DRAGON_MISSILE | ||
db 20 ; PENGUIN_MISSILE | ||
db 20 ; MISSILE_POD | ||
db 20 ; WAR_CANNON | ||
db 20 ; HARPOON_MISSILE | ||
db 20 ; HORN_LAUNCHER | ||
db 20 ; BIRD_BAZOOKA | ||
db 8 ; NOSE_MAGNUM | ||
db 20 ; EAR_VULCAN | ||
db 20 ; TUSK_VULCAN | ||
db 20 ; MACHINE_GUN | ||
db 20 ; FLAMETHROWER | ||
db 20 ; MINI_FLAME | ||
db 30 ; MEGA_FLAME | ||
db 20 ; KAMAITACHI | ||
db 30 ; HURRICANE | ||
db 20 ; MINI_SNOW | ||
db 30 ; BLIZZARD | ||
db 20 ; EGG_BOMB | ||
db 20 ; WHIRLPOOL | ||
db 30 ; TSUNAMI | ||
db 20 ; MINI_BOLT | ||
db 30 ; MEGA_BOLT | ||
db 20 ; EARTHQUAKE | ||
db 30 ; MEGA_QUAKE | ||
db 20 ; ROCK ; 36 | ||
db 30 ; MEGA_ROCK | ||
db 5 ; SPEED_UP | ||
db 30 ; FOCUS | ||
db 30 ; AVOID | ||
db 5 ; INVIGORATE | ||
db 5 ; CHARGE_UP | ||
db 10 ; HEAL | ||
db 20 ; RECOVER | ||
db 50 ; RESTORE | ||
db 5 ; SHIELD | ||
db 2 ; PROTECT | ||
db 7 ; IRON_WALL | ||
db 0 ; CAMOUFLAGE | ||
db 0 ; ULTRASONIC | ||
db 0 ; EM_WAVE | ||
db 0 ; CURSE_SONG | ||
db 0 ; LULLABY | ||
db 0 ; GLARE | ||
db 0 ; SLEEP_GAS | ||
db 0 ; SMOKESCREEN | ||
db 0 ; POISON_GAS | ||
db 0 ; JUMP | ||
db 0 ; FLIGHT | ||
db 0 ; SCREAM | ||
db 0 ; WINGBEAT | ||
db 0 ; EM_BARRIER | ||
db 0 ; FORCE_FIELD | ||
db 0 ; CHILL | ||
db 0 ; HEAT_WAVE | ||
db 5 ; WATER_SHOT | ||
db 5 ; ACID | ||
db 0 ; LICK | ||
db 5 ; TENTACLE | ||
db 20 ; ICE_BALL | ||
db 0 ; PARAMETER_DOWN | ||
db 0 ; STATUS_RESET | ||
db 16 ; IRON_CLAW | ||
db 16 ; ASSAULT | ||
db 16 ; MISSILE_PUNCH | ||
db 16 ; RAZOR_PUNCH | ||
db 16 ; HOOF | ||
db 16 ; HIGH_KICK | ||
db 16 ; MIDDLE_KICK | ||
db 8 ; STAB | ||
db 16 ; TRIPLE_ATTACK | ||
db 16 ; TOXIC_STING | ||
db 16 ; ELECTRIC_STING | ||
db 16 ; CROSS_ATTACK | ||
db 16 ; VACUUM_SLASH | ||
db 16 ; FANG_CRUSH | ||
db 16 ; PUNT | ||
db 16 ; SCREW_HORN | ||
db 16 ; DRAIN | ||
db 20 ; DENMA_SHURIKEN | ||
db 4 ; NEEDLE | ||
db 3 ; QUICK_STEP | ||
db 15 ; AIM | ||
db 15 ; EVADE | ||
db 5 ; BRACE | ||
db 0 ; DUMMY_1 | ||
db 10 ; FIRST_AID | ||
db 30 ; REPAIR | ||
db 0 ; DUMMY_2 | ||
db 3 ; SHUTTER | ||
db 3 ; DEFEND | ||
db 0 ; DUMMY_3 | ||
db 0 ; CONCEAL | ||
db 0 ; EM_PULSE | ||
db 0 ; SHOCKWAVE | ||
db 0 ; DUMMY_4 | ||
db 0 ; DUMMY_5 | ||
db 0 ; STARE | ||
db 0 ; DUMMY_6 | ||
db 0 ; DUMMY_7 | ||
db 0 ; DUMMY_8 | ||
db 0 ; DUMMY_9 | ||
db 0 ; DUMMY_10 | ||
db 0 ; SNARL | ||
db 0 ; DUST_CLOUD | ||
db 0 ; ELECTRO_SCREEN | ||
db 0 ; DENMA_SEAL | ||
db 0 ; FROST_BREATH | ||
db 0 ; PETAL_STORM |
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