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glutin 0.9.0 was recently released, which includes an API change that splits the concept of "window" and "GL context" into two separate concepts (rust-windowing/glutin#901) with two separate builders. Other relevant changes include:
glutin::GlWindow
(which is what we want here),device_id
on various input events (which are all summarily discarded),f64
(which are summarily reduced toi32
in most cases), andglutin 0.9.0 also bumps winit to 0.7, which has some significant internal changes on Windows (rust-windowing/winit#209) and MacOS X (rust-windowing/winit#210).