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Workaround for circular reference error in IntermissionPanel.
IntermissionPanel and BeachBallTweak reference each other, because SceneTreeTweaks describe how to modify an IntermissionPanel and IntermissionPanel includes a list of all scene tree tweaks. This circular reference makes it so that BeachBallTweak (and all other tweaks) can not be opened in the editor, because of Godot #74253 (godotengine/godot#74253) I've resolved the circular reference by having these scenes initialized at runtime with a 'load' command, rather than when the scene is loaded with a 'preload' command.
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